Other > Suggestions
Dungeons.
Jonnyblazex1:
My suggestion is that there should be more interesting encounters. I find it not entertaining to enter encounters which are completely blank and have no story to it. It would be more interesting to find encounters or *more quest* which open new areas example a vault which the robot's have been corrupted and kill anyone on sight, or a raider camp. something similar to rail line gang but a lot longer and more difficult.
I also have a few questions for the development team. How hard is it to add in more encounters or new area's.
are there any open spots for a new mapper, also if there is such thing as a quest writer I would be more than glad
to assist.
Uftak:
Sadly, this idea is too cool for F2238 standards.
FrankenStone:
it isnt too cool , but its very hard to map a good map and then u need a scripter which can program all the sricpts from the ideas u have . so its a teamprogress and all ive heard is that the management isnt so cool atm ;)
Jonnyblazex1:
So Its to difficult to add things like this?
Lordus:
Real problem is unexisting procedure of acquiring third party map content. I know from Johnny Nuclear, that he worked a lot (half of a year) on one dungeon, but after he finished it (with new graphics, scripts,...), it was rejected by devs because it was too hi-tech. So you can free start to work on some project and you dont realy know if your work will be useless. I understand their low tech vision of 2238, but absence of communication with third party contributors is fail :/
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