Other > General Game Discussion
FOnline as a social game.
Lordus:
Why there are 200 players online, but you cannot meet them? Whats wrong? Is this the purpose or not? If not, are there any ways how to change it? Do developers want to change it? Look at JovankaB's event (funny one). There were a lot of players, interacting (mostly PK). Why this is not a rule? Falout had a quests and background story, Fonline has a players.. really? Where?
At this moment, interaction among players is : A) faction interaction among teamates, B) PVP/PK among enemies, C) thiefs D) suicide bombers ......X) trade Y) chat in city. Am i wrong? Did i miss anything?
Crafting in cities was one idea. Are there others?
What about temporary "closure" of some cities? It will cause that more players will be often in open ones, if players would have any purpose to visit any city :/ Fonline is based on factions. Fallout 1 was about need of water. Why not ad faction resource (water) that playeres have to get in cities (caravans,...). Of course => we want to fight, we dont want to collect water. But it is not against, it would only create another opportunity. Fight for water, or trade it, sell it to other factions.
Developers, i think that you should rethink whole Fonline social concept from the ground. "The Fallout origins" element of Fonline seems to be exhausted..
Rain:
There is some kind of interaction through X/fire and Steam mod,IRC,teamspeak,mumble...and so on.But you are right,a unique communication channel,a social utility for fallout will be doing miracles..it wouldn t be easy to implement,i m afraid.
Roachor:
There is no interaction because there is no trust, there are language barriers and out of 150 players 90 are trolls.
Michaelh139:
--- Quote from: Roachor on March 28, 2012, 08:36:24 pm ---There is no interaction because there is no trust, there are language barriers and out of 150 players 90 are trolls.
--- End quote ---
This.
I mean, I personally find it very easy to find trustworthy people but that is from a couple years experience... in different games even, but the way the game is built I do not even trust most of my friends with anything valuable ever unless I've known them for at least, approximately 6 months.
Even then, I am hesitant.
Then you got polish/russian/chinese/niggerian/english etcetc... More translator required.
As you say, game needs rebuild on that area. :(
Tyler:
If you ever tested the FO Desert Europe server you would have seen their global chat screen in the pip boy. I could open a chat window and say hello to the entire server. All messages were broadcast everywhere and eveyone could see them without the need to be tuned in to a certain radio channel. I couldnt tell you the technical aspect of such a feature but if they could do it why couldnt the 2238 team? Maybe something like this here could make it easier for people to connect to the game world a bit easier.
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