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Author Topic: [Crafting Energy Guns LvL 3]  (Read 948 times)

[Crafting Energy Guns LvL 3]
« on: March 03, 2010, 04:39:01 am »

Hello i want to ask about some more Weapons for the Energygun Crafter

1.

http://www.fo2238.fodev.net/wiki/Turbo_Plasma_Rifle
For the Turbo Plasma Rifle you need like an
http://www.fo2238.fodev.net/wiki/Avenger_Minigun
1 Plasma Rifle (Not the Minigun)
10 Electronic Parts (Not Junk)
5 Metal Parts
5 Alloys

Gain Exp 3000  Cooldown 300 (Like an Avenger Minigun)


2.

http://www.fo2238.fodev.net/wiki/Gatling_Laser
For the Gatling Laser you need like an
http://www.fo2238.fodev.net/wiki/M60
6 Metal Pars
4 Electronic Parts (Not Junk)
11 Alloys
1 Wood

Gain Exp 4800  Cooldown 265 (Like an M60)


I think that 2 Weapons will be nice in the craft Menue and make the Energy Gunner much more interesting and funnyer. (We have an Bluesuitkiller Gatling but not good agains Metal Armor)
and we have an good medi Range Weapon with the Turbo Plasma Rifle (every Big Gunner can shot with all his weapons 40 Hex we only can shot 45 with an Laser Rifle isnt good agains Metal)

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Re: [Crafting Energy Guns LvL 3]
« Reply #1 on: March 03, 2010, 09:06:28 pm »

Adding turbo plasma rifle would be nice. I'm afraid it wouldn't change much though, since anything that gets in the range of a minigun usually dies.

Gattling laser is available, but pretty useless anyway.

As this movie clearly shows, almost nobody use energy weapons in PvP anymore after critical hits nerf (it's maybe 2-3 laser snipers out of about 60 players on the field). TPR can make some alternative for a minigun at close - mid range. I think it would be the best to just add it and see what happens.
« Last Edit: March 03, 2010, 09:08:20 pm by Elmehdi »
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Re: [Crafting Energy Guns LvL 3]
« Reply #2 on: March 03, 2010, 11:32:29 pm »

Hey man you look at your weapon stats sometimes? Big Gun range have been nerfed some weeks ago, it's -5 hex for almost all, only bazooka is still at 40 hex range.
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