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Author Topic: Minotaur Maze Event - March 25th  (Read 17690 times)

Re: Minotaur Maze Event - March 25th
« Reply #60 on: March 25, 2012, 11:39:31 am »

Hmm...
Will we be able to keep anything we manage to pick up? I'm assuming not... but one can dream.
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Re: Minotaur Maze Event - March 25th
« Reply #61 on: March 25, 2012, 11:44:25 am »

it s today whohoo 8)
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Re: Minotaur Maze Event - March 25th
« Reply #62 on: March 25, 2012, 06:54:20 pm »

Damn...i'm the only one of my faction can go. I need to team up...
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JovankaB

  • Guest
Re: Minotaur Maze Event - March 25th
« Reply #63 on: March 25, 2012, 07:28:36 pm »

To people who got confused by time change, event starts in 30 minutes in V15.

I added following goodies:

ITEM, stacks, amount in stack

DYNACORD 20, 2
DYNAMITE 30, 2
PLASTIC_EXPLOSIVES 20, 1
STEALTH_BOY 20, 1
MOTION_SENSOR 160, 1
COOKIE 500, 1
YK32_PULSE_PISTOL 20, 1
YK42B_PULSE_RIFLE 10, 1
LOUISVILLE_SLUGGER 30, 1
IMPROVED_FLAMETHROWER 60, 1
FLAMETHROWER_FUEL_MK_II 150, 70

Good luck an have fun in whatver you will try achieve there ;P
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Re: Minotaur Maze Event - March 25th
« Reply #64 on: March 25, 2012, 09:29:09 pm »

Nice event but only 1 bad thing, you cant wear bridge keeper robes.

ps. many people started spawn killing after when Minotaur was killed...
« Last Edit: March 25, 2012, 09:42:00 pm by Fettel »
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We’ve died a million times but we are not the walking dead
Re: Minotaur Maze Event - March 25th
« Reply #65 on: March 25, 2012, 09:42:09 pm »

So there was insane lag, speedwalking dwaves and total chaos. Having the tire walls was a bad idea they should have been static map objects, everything popping in and out of fov combined from all the players made it borderline unplayable.
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BenKain

  • Independent Developer
  • Offline
Re: Minotaur Maze Event - March 25th
« Reply #66 on: March 25, 2012, 09:46:04 pm »

It was pretty laggy, but I had a lot of fun. Moonwalking a lot, but that's probably why you guys do most events on a closed basis.  :-\


I wana give a shout out to the cookie rat. Your the boss!
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Megido11

  • ARWH
  • Offline
Re: Minotaur Maze Event - March 25th
« Reply #67 on: March 25, 2012, 09:58:48 pm »

That rat was mean to me  :'(
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:V All day erry day
Re: Minotaur Maze Event - March 25th
« Reply #68 on: March 25, 2012, 10:07:56 pm »

Cool map, good idea for the event, horrible as it is realized.
- Murder on the spawn is not monitored.
- Implementation of the drugs in the event looks like a slap in the face of people who are have addicted characters.
- Helmets are not issued with basic armor and they were relatively small. There wasn`t a balance at event. The advantage was given to a sniper - builds.
- In the event encouraged carelessness (if you have not noticed easily accessible good armor and tried to take it - you won the time, because it is impossible to take it).
- Solo players did not have a chance.
- Some lags.
Thanks for event.
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Re: Minotaur Maze Event - March 25th
« Reply #69 on: March 25, 2012, 10:08:27 pm »

That rat was mean to me  :'(

he/she only wanted a cookie ;_;
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We’ve died a million times but we are not the walking dead

Redivivus

  • Fear
  • Offline
Re: Minotaur Maze Event - March 25th
« Reply #70 on: March 25, 2012, 10:40:06 pm »

he/she only wanted a cookie ;_;

greedy rat was giving presents for that cookie. :P

Event wasn't so bad, but it turned into 'kill each other ground' pretty fast. Good point i found my idling armchair there.
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Innocence proves nothing
Re: Minotaur Maze Event - March 25th
« Reply #71 on: March 25, 2012, 10:45:38 pm »

I ate the cookie and punched the rat  8)
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JovankaB

  • Guest
Re: Minotaur Maze Event - March 25th
« Reply #72 on: March 25, 2012, 11:03:12 pm »

Maybe it wasn't great but I think it wasn't a complete fail. 3 hours passed and there are still players there :)
But I will be closing it soon, I have a headache ;/
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ToxiCAVE

  • Guest
Re: Minotaur Maze Event - March 25th
« Reply #73 on: March 25, 2012, 11:21:48 pm »

true Victory :

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Rage master

  • Guest
Re: Minotaur Maze Event - March 25th
« Reply #74 on: March 25, 2012, 11:28:06 pm »

good event
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