Other > Suggestions

Turn Based Combat - Action Points

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S.T.A.L.K.E.R:
I think you were playing with me Mr.Brain that shot 6 times against Hub patrol.

yoz:

--- Quote from: Chrupek on March 18, 2012, 09:35:10 PM ---No. You spend 12ap in first round = 2 bursts, and 2 virtual APs left (if you have 14aps). Next round.
You can spend your 2 virtual aps + 4 normal aps for first burst. then you have 10aps left, so you CAN'T perform another 2 bursts. Which simply leads us to this:

you can burst 3 times, but only in your THIRD turn. So its not insta death on first round.


Someone gave some bullshits about speed in fight. With extra aps, you will be faster in rt. Thats not true, because this suggested system gives you something like action in meanwhile. You can perform +/- one additional shot in every two rounds. It makes sense. But need to be considerate, because of TB traps.

--- End quote ---

Wtf lol? You don't HAVE TO spend your ap for big gun bursts. You can also move or do other shit, hence my example.

Chrupek:

--- Quote from: yoz on March 18, 2012, 10:15:51 PM ---Wtf lol? You don't HAVE TO spend your ap for big gun bursts. You can also move or do other shit, hence my example.

--- End quote ---

Man, your example was shit, because you cant do 3 bursts in second turn. Still dont get it?

yoz:

--- Quote from: Chrupek on March 19, 2012, 12:33:25 AM ---Man, your example was shit, because you cant do 3 bursts in second turn. Still dont get it?

--- End quote ---

I am going to quote you so that your fail is recorded in case you edit your post.

Hects Hakal:
Omg youre arguing about a feature that will NEVER be in this game so how about a nice cup of shut the f*ck up? ;)

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