Other > General Game Discussion

Is it normal? (footlockers problem)

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T-888:

--- Quote from: Michaelh139 on March 14, 2012, 11:35:01 AM ---I find it unlikely it could be any other way anyways, but he could've  gotten a GM to check it.

--- End quote ---

So with treasure hunter you find all stackable items by 1 quantity most of the time , without it you will find multiple quantities of stackable items , find encounter without TH and open it with a character who has TH , you will get stackable items in multiple quantities ... then if you think really hard it tells us something :)

Dark Angel:
I opened Unlockpickable chest with Voland and we found only 1 junk and 1 caps, so spawn items in lockers are random...

T-888:
.... you found that encounter with a character that has Treasure hunter , it doesn't matter who opens it in that case or what locker is it.

Voland has checked that more than once , we all have our buthurt that those unlockpickable lockers have some major items , but those lockers are just with a ridiculous lockpick difficulty level. Nothing more , nothing less.

avv:
On top of all what's been said: the method used to find blueprints supports dual logging enormously. The more windows you can open to roam worldmap, the higher chance you have to find boxes and blueprints. If you search with 4 chars at the same time, you will find blueprints 4 times faster than a guy who uses one window. This needs to go.

Johnnybravo:

--- Quote from: Killy on March 14, 2012, 10:56:25 AM ---how can  u know this one?

--- End quote ---
Like in patch notes, where they stated that lockers which would be without any loot will not spawn anymore.

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