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Piece of shit game?

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avv:

--- Quote from: T-888 on March 10, 2012, 01:52:52 pm ---This is a multiplayer game , players need to work together in order to achieve something , those who do have no problems everything piles up so quickly after few weeks of playing you have equipment for the rest of the season. There are those factions where each member has his own base where he keeps stuff , so no wonder why their always so slow in the beginning of wipe for example , then you can hear how hard is to obtain stuff from those members.
--- End quote ---

Actually if you're good, you can do everything faster alone than in a group. I farm faster alone than with friends, do quests alone faster. Going to hunt with allies means you have to split loot and wait for them and whatever. Unless they are turbofarmers like you, they just slow you down.
Some features are built so that you need multiple players to participate, but that's avoidable with proxy. They aren't exactly built so that you need the help of other people because they are too hard, but so that you just need multiple people to participate in it. Example is the newest mutant killing quest in boneyard. Totally doable alone, if you can start the quest.
It's not that stuff is hard to get alone, but you need to exploit and powerplay ruthlessly to get it. Everything is accessible to loner if he just is ready to spend enormous ammounts of time in it and do what it takes.

TKs-KaBoom:
Devs are working diligently to "finish (off)" game lol
now if you pesky hard core players would just go away....

Swarm:

--- Quote from: avv on March 10, 2012, 05:12:50 pm ---Actually if you're good, you can do everything faster alone than in a group. I farm faster alone than with friends, do quests alone faster. Going to hunt with allies means you have to split loot and wait for them and whatever. Unless they are turbofarmers like you, they just slow you down.
Some features are built so that you need multiple players to participate, but that's avoidable with proxy. They aren't exactly built so that you need the help of other people because they are too hard, but so that you just need multiple people to participate in it. Example is the newest mutant killing quest in boneyard. Totally doable alone, if you can start the quest.
It's not that stuff is hard to get alone, but you need to exploit and powerplay ruthlessly to get it. Everything is accessible to loner if he just is ready to spend enormous ammounts of time in it and do what it takes.

--- End quote ---
Well the best way is to share a base with people you trust then you don't have to split loot and slow down. That is the way the game is suppose to be a few people get a base together farm and share their loot with eachother, but base rape paranioa kind is the draw back. Its more fun to play with people than alone.

But yes a good turn base build with lots of super stims is way to do it alone or gather some slaves or mercaneries would be one way to make it easier for the solo player. I think a starter guide for this session would help. But I think the main draw back is resource depletion kind of makes it difficult to start becuase crafting a gun isn't so easy.

You know I'm almost thinking of making a thread for suggestions for starting noob or something for this wipe. I haven't seen any type of threads other than bitching about the game is difficult for new comers but no good advice.

Rain:

--- Quote from: Chrupek on March 10, 2012, 11:57:09 am ---Yep. This and i would add: devs want to cut every feature, that makes players life easier, even if DOESNT BREAK GAMEPLAY for other players. Example? SMG removed from stron slavers. SMG is shit anyway, if you want to pwn players in pvp (and strons slavers had only jhp ammo!), but someone figured that this is too easy to get nice pve gun. Solar wants everybody to be nolife, and grind whole day to get shit, which isnt even worth anything for merchants around wasteland.

--- End quote ---


Sad thruth.I don t give a fuck if major gang got zounds of mid tier gear:to nerf them is unfair that newbies (not noob,i mean normal players with a social life) suffers inaccessibility to major part of goods,even mid tier ones.


In the end,proxy armies got carpets of CA anyway.While normal player gets no fun.
People is so scared to lose their precious stuff that only do minor stuff pvp,or just abuse sneaking,is that fair..?I'm more than competitive in most of fights with a decent build,a leather armor and a wakizashi.In the same gear i would have been a walking dead in previous season.


So: No major stuff pvp,no hunting alone because it's too hard in real time and too boring in turn base,no hunting in party because of lack of interesting rewards,no TC because it s just chit chatting and killing random low tier guys,what's left buddies...?Oh yeah,RP.Let's wait for it to be nerfed.


I m afraid this will be the last season if things doesn t change quickly.And i am very sad about that.


But WORST,WORST of all,imho:For the first time,you can't do shit until you get lvl 24.NOTHING.So,X hours of grinding before having the right to have some fun..?Ohh My.

Trokanis:
Novice players won't play?  So the point of the new session is to only make the game playable by people who've played it before.  Damn I wish I had read that somewhere in the Dev's posts.  Should this game be a hand held walk in the park?  NO, but FFS there has got to be a limit.  The only way a community survives is with some form of limit, it's Great that Avv can do soo much alone, but if that's the point of the game, then go play FO 1-2, Try the restoration pack for FO2.  This is a multiplayer game, and if you basically can't interact with other players why make it a multiplayer game?  I've been here for several wipes, I played for MONTHS before my first post ever hit these forums, I play this game and I attempt to test this game, the problem is soo many people benefit from the broken or poorly implemented parts of this game that they're really frightened by the thought of those things changing.  I've played numerous games, some were Grind games, others were instant reward games, my least favorite are the Sit and Wait for a timer games.  FOnline is a decent game on the outside, but once you get in yeah we're looking at a LOT wrong.

I have to agree that I don't fully understand the removal of 10mm SMG from low level stuff, I mean yeah it was a troll bursters dream, but it was also a very nice thing for lower level people to have.  Not uber powerful, but nice enough that it was worth working for, now you can't get it from highwayman or slavers, and basically can't craft it either, at least before yeah it took better materials but you didn't have to go halfway across creation just to make it.  I mean with the way gear in the game falls apart anyhow having half broken ones on npcs shouldn't be a bad thing, you can't even repair the shit back to 100% like last session.  I know that the devs are working hard, but as I've said you CANNOT build a game with this much freedom when soo much of the gameplay relies on the interactions of players with other players, because if people can hide away from the consequences they turn into little children with a magnifying glass and an ant hill, no matter their age.

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