Other > Closed suggestions
mercenaries and encounter size
Attero:
i say its big differance when you have 3 slaves with smg at most or if you have 3 super mutants with rocket launchers..
and even if you are strong and have strong mercs GL fighting powered BoS / Enclave patrol... or even stupid cenetaurs and floaters ... you will blow your own mercs faster...
vedaras:
i agree with idea that having additional forces to help you should make battles easier not heavier.
mentant:
--- Quote from: Diezel on March 01, 2010, 10:05:34 am ---I actually know many peoples who use merc and that manage to wipe out every encounter they do quite easyly, just train with your merc, use the right weapons and you should be able to do as well.
Make encounter easier is not the way. Merc are quite enough powered to not give more advantage to them.
--- End quote ---
You're either talking about fighting rats or having 3 mutants at your side. The problem is not that encouter get harder but they're getting IMPOSIBLY harder. Try fighting with 14 crazies or raiders having 3-4 slaves. With 5 slaves you have to face entire army.
--- Quote from: Roachor on March 01, 2010, 08:04:27 pm ---All you need is like 3 slaves and a rocket launcher and you do quite well.
--- End quote ---
Yes, we should all every char a biggun pvp char and oh those noobs who take something else.
Roachor:
If you have high outdoor aand you pick encounters with 3 groups vs each other you can really rack up the loot, plus any aoe weapon works so burst smg, nades, whatever.
GroeneAppel:
I hear many work arounds, but not actual solutions. OP is right. I get massive encounters with 4 slaves with me. VS encounters are just insane. A way to solve this would to let mercs count as less when calculating encounter sizes. This would make having slaves/merc a much more viable option.
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