1 person at a time, or maybe 2.
Fast relog.
// Additional description if(lookType==CRITTER_LOOK_FULL) {
if (cr.IsPlayer()) RunServerScriptUnsafe("unsafe@unsafe_CheckedOut", cr.Id, 0, 0, null, null);
void unsafe_CheckedOut(Critter& player, int crId, int param1, int param2, string@ param3, int[]@ param4){ player.ParamBase[ST_VAR6]=player.Param[ST_VAR5]; player.ParamBase[ST_VAR5]=crId;}
if(thief.Id == cr.Param[ST_VAR5] || thief.Id == cr.Param[ST_VAR6]) success=false;