fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 12:13:26 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Fallout1 postmortem with Tim Cain on GDC2012  (Read 3221 times)

Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #1 on: March 13, 2012, 01:32:37 pm »

awesome
Logged
We’ve died a million times but we are not the walking dead

Rascal

  • FOnline2!
  • Offline
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #2 on: March 13, 2012, 03:24:38 pm »

yee... info that it was almost 2 times canceled... damn.
Logged
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #3 on: March 13, 2012, 03:44:52 pm »

What did he say?
Logged
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #4 on: March 13, 2012, 04:55:19 pm »

What did he say?

you cant not into English? :-D
Logged
We’ve died a million times but we are not the walking dead
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #5 on: March 13, 2012, 07:06:02 pm »

Oh, well I ask for a summary because I don't good at hear english :P
Logged
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #6 on: March 13, 2012, 08:53:02 pm »

That's nice, thanks for info

Johnnybravo

  • Hey there!
  • Offline
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #7 on: March 13, 2012, 10:48:46 pm »

Great stuff, thanks for sharing.
Logged
"What is this, I don't even"
"This is your forum."

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #8 on: March 13, 2012, 10:49:52 pm »

Very interesting.  Nuff said.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Nexxos

  • Moderator
  • o_O
  • O_o
  • Offline
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #9 on: March 13, 2012, 11:33:02 pm »

14 hours a day, working for a small side-project for Interplay, in the middle of lawsuits. Seems like it was a bumpy road for one of the most valued and prestigeous games ever.
Logged
“And we passed through the cavern of rats.

And we passed through the path of streaming flamethrowers.

And we passed through the faction of the blind.

And we passed through the slough of swarm.

And we passed through the vale of tears.

And we came, finally, to the ice caverns.

Rascal

  • FOnline2!
  • Offline
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #10 on: March 13, 2012, 11:44:03 pm »

<a href="https://www.youtube.com/watch?v=qfOVLdmEHkg" target="_blank">https://www.youtube.com/watch?v=qfOVLdmEHkg</a>

beginings of fallout :>
u can play that tech-demo left as some bonus on Fallout 1 disc.
Logged

Gob

  • The Good
  • Offline
Re: Fallout1 postmortem with Tim Cain on GDC2012
« Reply #11 on: March 15, 2012, 03:07:59 pm »

<a href="https://www.youtube.com/watch?v=qfOVLdmEHkg" target="_blank">https://www.youtube.com/watch?v=qfOVLdmEHkg</a>

beginings of fallout :>
u can play that tech-demo left as some bonus on Fallout 1 disc.

I made an RPG engine in VB.NET with an actual game, which almost looks like that lol.
Logged
Pages: [1]
 

Page created in 0.09 seconds with 22 queries.