fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 04:17:26 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Drug farming, farming in general  (Read 1471 times)

Crazy

  • Drugged Childkiller
  • Offline
Drug farming, farming in general
« on: February 19, 2012, 08:55:34 pm »

With the looting of armors on NPCs, you can actually get all the stuff you need through farming and PvE instead of crafting. Any stuff? No! You can't get your drugs! Especially now drugs are especially painful to craft (or not available at all for some). Even jet, the only drug farmable ATM, is very painful to find.
It's why I would like to see some NPCs encounters having drugs on them. For example, prospector and claim jumpers near Redding could have jet, hubologist near SF could have mentats, mobsters, yakuzas and gangs near Reno jet and/or buffout, BoS and anklav patrols could have psycho and/or buffout on them, same for NCR army which could have few psycho and super stimpacks. All caravans could have cigarettes, beer and nuka cola. Those are just examples of course.
Second things, there are some weapons/armors which are simply not farmable at all, which is kinda sad, especially now that many encounters are harshers. For example, since plasma pistol have been replaced by rifles at anklav to get them stronger (it worked ;p), some mercenaries/hubologists could get those. Improved flamer with fuel MKII could appear in the hand of NCR caravan/rangers instead of regular flamers. P90 and pancors could be given to various NPCs instead of assault rifles/HK caws. For armors, tesla and metal MKII could appear for some encounters (I know enclave and brotherhood armor will eventually be added too, why not improved versions of metal).
Last thing, anklav and brotherhood don't drop their armors for pretty obvious reasons. But I think making them drop their armor automatically beyond repairs to allow to gain few HQ ressources by dismantling them would be a nice little bonus (support perk "power armor skinning"? ;D).


So, what do you guys think?
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

falloutdude

  • just some canadian guy
  • Offline
Re: Drug farming, farming in general
« Reply #1 on: February 19, 2012, 09:42:42 pm »

+1 is very good idea.
Logged
Roaming the waste again.

Solar

  • Rotator
  • Offline
Re: Drug farming, farming in general
« Reply #2 on: February 19, 2012, 09:48:36 pm »

In time everything that is available will be on an encounter somewhere.
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

avv

  • Offline
Re: Drug farming, farming in general
« Reply #3 on: February 20, 2012, 09:24:04 am »

Putting hq stuff for enclave is a bit dumb because those guys are easiest to defeat with exploits rather than front heavy combat. For example current vc patrols, previous ncr army and similar encs were defeatable with good tactics and gameplay. If you try to fight enclave head on they will just steamroll you due to superior hp and 12 aps.

Other than that, I support this suggestion.

Jet is already farmable btw.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Drug farming, farming in general
« Reply #4 on: March 13, 2012, 10:47:44 pm »

In time everything that is available will be on an encounter somewhere.
The excitement is building in me.
Logged
We are wasteland's 100% up-to-date manual. Find us if you need a hand.

Support the Maltese Falcon Open Mic Night!
http://fodev.net/forum/index.php/topic,25332.0.html

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Drug farming, farming in general
« Reply #5 on: March 14, 2012, 01:53:36 am »

Jet is already farmable btw.
he mentioned that.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Drug farming, farming in general
« Reply #6 on: March 14, 2012, 02:00:37 am »

In time everything that is available will be on an encounter somewhere.


I just decided to never ever play anything else.Thank you for saving the game.
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Drug farming, farming in general
« Reply #7 on: March 14, 2012, 02:03:08 am »

In time everything that is available will be on an encounter somewhere.
Even Power armor?

it is ... technically available.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

codave

  • Professional Noob Trainer
  • Offline
Re: Drug farming, farming in general
« Reply #8 on: March 14, 2012, 07:43:59 am »

In time everything that is available will be on an encounter somewhere.

This is what I like to hear.  I have personally had more player/player interaction farming than anywhere else.  Sometimes good, sometimes bad, such is the wasteland.

What I like about this system is that I can get Combat Armor, if I can handle the fight with the NPC(s).  What I farm is in lower condition than what I craft (it is used and all, right?). 

It makes perfect sense, and still gives crafting a place in the game, and helps to encourage farming.

Most excellent.
Pages: [1]
 

Page created in 0.122 seconds with 22 queries.