Other > General Game Discussion

Targeting CA with Laser, Sniper and a Minigun. Average values.

<< < (9/17) > >>

Crazy:

--- Quote from: Solar on February 19, 2012, 12:34:50 PM ---Laser Rifle   58.38
Plasma   62.75
--- End quote ---

Don't you think that's terribly wrong that the plasma sacrifice 15 range and is much more expansive to get 4.37 more average damage? No surprise why they almost disappeared.



--- Quote from: Solar on February 19, 2012, 12:34:50 PM ---So Finesse is about an 11-14% increase in damage ... and better crit effects on top of course.

--- End quote ---
That seem weird. For example if your target wear a BA it's automatically no damage without bypass (70+30). How can the average damage be 10% higher in that case? Except if there is far too much bypass ofc  :P

Simon:
I am interested to see each individual piece of damage that was done for the laser rifle, sniper rifle and minigun if you have them saved in a file that you can share with us please. e.g. You done 100 bursts or 100 shots and recorded each shots damage separately, I would like to look at each value for all the shots that were done with each weapon.

Solar:

--- Quote ---That seem weird. For example if your target wear a BA it's automatically no damage without bypass (70+30). How can the average damage be 10% higher in that case? Except if there is far too much bypass ofc 
--- End quote ---

For some reason I was sure I changed it on the perk reworking to ignoring the 30DR after any critical, not just bypasses. This must be one of the things I didn't get to do because the little boy arrived and interrupted me.

Since I did forget this, it is a tiny effect at the moment, indeed. Needs changing.


--- Quote ---Don't you think that's terribly wrong that the plasma sacrifice 15 range and is much more expansive to get 4.37 more average damage? No surprise why they almost disappeared.
--- End quote ---

This is specifically for CA, vs the lower armours Plasma is a lot better than Laser.

Solar:

--- Quote from: farnak on February 19, 2012, 04:38:39 PM ---even now 5mm JHP is absolutely useless in pvp

--- End quote ---

I wouldn't say it was useless, certainly AP is generally better. Though PvP isn't everything.

Anyway, in building the next bit of the spreadsheet, to test bursts and their criticals, I learnt that I had applied the critical damage modifier in error (its applied before DT, not after). So slight amendments to the single shot damages:

Laser Rifle   61.75
Sniper Rifle   57.09
Plasma   67.71

(Fixed) Finesse

Laser Rifle   69.5
Sniper Rifle   64.5
Plasma   72.75


Then I wanted to compare Miniguns using JHP and AP with a critical burst build. 25% crit chance, better crits, spray and pray, not CA and 2 toughness. Calculated with JHP @ 40% DR.

Remember that with 3 BRD the figures were:
Minigun JHP   13.05
Minigun AP   86.8

The crit builds (no BRD) were:
Minigun JHP   68.1
Minigun AP   67.88

Then if you really didn't like somebody and took the 4 crit perks and 3 BRD:
Minigun JHP   109.5
Minigun AP   122.06

Crazy:

--- Quote from: Solar on February 19, 2012, 09:45:28 PM ---For some reason I was sure I changed it on the perk reworking to ignoring the 30DR after any critical, not just bypasses.

--- End quote ---
Wow, that seem suddenly totally OP!


--- Quote from: Solar on February 19, 2012, 09:45:28 PM ---This is specifically for CA, vs the lower armours Plasma is a lot better than Laser.

--- End quote ---
Pretty much only on metal because of it's very high laser resistance. And well, most people I shoot are in CA (when it's not tesla helmet!). Basically, plasma should be near avenger/gatling level for close range fighting against CA, and right now it is worthless because your average plasma char will have less HP and much less damage output for a lower range (plus the unability to point blank burst).

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version