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new anti-fast relog, sleepy characters after login

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Crazy:

--- Quote from: Wichura on February 16, 2012, 04:05:25 PM ---There was a crawling "speed" of map traveling, so people were unable to come back in a minute or so.
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Don't think this was the reason of the speed.

--- Quote from: Wichura on February 16, 2012, 04:05:25 PM --- All failed, fail and will fail
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I don't agree. Proxy sneak and proxy merc were really the only thing seen frequently. Maybe sometime you had to fight 2 wave of CS char but that's it. But right now, bringing fresh alt to fight when you die, over and over again is frequent.

avv:

--- Quote from: Crazy on February 16, 2012, 04:38:09 PM ---I don't agree. Proxy sneak and proxy merc were really the only thing seen frequently. Maybe sometime you had to fight 2 wave of CS char but that's it. But right now, bringing fresh alt to fight when you die, over and over again is frequent.
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It's true. Only the most dedicated losers cheated so that it was really troublesome in previous session. But problem with previous session was also lack of gm presence. Honestly only gm can stop proxies in enviroment like we got: open and anyone can enter when they want.
Proxy scouting, looting and taxiing is not big deal, causes minor annoyance but is tolerable. But when people start spawning mercs or getting reinforcements it goes over the top.

Kelin:

--- Quote from: Wichura on February 16, 2012, 04:05:25 PM ---Restrictions set to prevent some retarded apes from abusing hurt as usual innocents, that sometimes don't even care for apeshit business. These restrictions almost never hurt apes of course, people can go around one way or another and they will. Apes first, lumberjacks then, even newcomers gonna do this if they only know how.

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I couldn't have said it better by myself.

--- Quote from: avv on February 16, 2012, 05:30:35 PM ---Proxy scouting, looting and taxiing is not big deal, causes minor annoyance but is tolerable.

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It's not tolerable in any way. It always suck when you face 10 real enemies and you meet 9 sneakers and 10 PvP chars on the battleground. Fights are won sometimes narrowly so the last man standing determines winning team. In these cases this one proxy sneaker makes a huge difference.

Either strictly ban people using proxy, so there will be nobody who dares to use it (very unlikely) or leave this issue. So far I haven't experienced any huge problem with multiple alts on WM, yes people tend to do it, in worse case you will die, in better case you get more loot. That's something I can live with, not like when there is a group of "better" players who have an advantage.

avv:

--- Quote from: Kelin on February 16, 2012, 06:37:20 PM ---Either strictly ban people using proxy, so there will be nobody who dares to use it (very unlikely) or leave this issue.
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No problem with this. However once something is declared wrong or against the rules, there will be strong demand to always punish the cheaters when they are met. Especially by those players who don't do it themselves. In addition The punishing just has to be done properly so that the right people who fuck others up with cheats get banned and punished. Instead of banning I'd rather see them banished, wiped away from the game. Gms could give like clear warning what won't be tolerated, wait for a week or month and gather data and intelligence and then steamroll the abusers that didn't take the note. Then there shouldn't be any moaning that "I didn't know it was against the rules".

Danger is that the less harmful cheaters get punished most because they aren't so experienced in avoiding gms and hiding their cheats.


--- Quote ---So far I haven't experienced any huge problem with multiple alts on WM, yes people tend to do it, in worse case you will die, in better case you get more loot. That's something I can live with, not like when there is a group of "better" players who have an advantage.
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If nothing is done, it's going to be a major part of this session's pvp. I will personally level at least 5 pvp alts for exactly this purpose if nothing is done about fast combat relogs.
The main problem is that new players to pvp will be left behind badly as well as occasional pvpers. First they will have to get stuff to even pvp, then level a horde of alts if they want to manage anywhere near how long term players are doing. It will another "do this or fall" task for us all.

chocolate_chip_cookies:

--- Quote from: JovankaB on February 15, 2012, 04:52:42 PM ---And stop with this GMs hate playerbase, I'm a player too and farmed hundreds of itanz myself as well ;)
Sorry but "GMs hate playerbase" "everyone will quit" is appeal to emotion not valid points in discussion...

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The fact that everyone is against it means that it's a stupid suggestion.

Oh and it's not appeal to emotion, it's appeal to logic.

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