Other > General Game Discussion
SKIN editing
Roachor:
--- Quote from: Attero on February 27, 2010, 10:42:34 pm ---you forget that with the amount of work that the game needs and fact that devs do it in their free time (and for free) - there is hardly time for migrating to 3d.
alo not many can do 3d modeling but i belive anyone can do copy paste and that whats basicly 2d editing is...
also 10k pictures 10k pictures... its bullshiet ... combat armors , power armors all have same animation coz hair si covered there is no need to modify those, if you would go for bold guy then the leahter armor animation are already there , just need to do metal . jacket and blue suit ones - about half...
and if you would want to add some base skins that wouldnt use bluesuit as naked - all you need is to edit the base animations and the rrest is same as for normal character as armor overrides the cloth...
but finally if you say "we wanna migrate to 3d" then none will be interested in puting effort with making new 2d skins as to in future their work to be replaced .....
--- End quote ---
You have it all wrong, the originals were 3d models. No one made the frames by hand. It's the equivalent of making a movie by drawing frame by frame or making a camera. Yes the camera is harder to make then a pencil but you'll still finish years faster.
Lexx:
--- Quote ---if you would go for bold guy then the leahter armor animation are already there , just need to do metal . jacket and blue suit ones - about half...
--- End quote ---
You forgot that there would be still many thousands of images left for editing.
If you think it's so simple to do the critter editing stuff, you can check out the NMA modding forum and help the critter editing people who are working on stuff since a long time already. :)
Attero:
--- Quote from: Lexx on February 27, 2010, 10:47:38 pm ---You forgot that there would be still many thousands of images left for editing.
If you think it's so simple to do the critter editing stuff, you can check out the NMA modding forum and help the critter editing people who are working on stuff since a long time already. :)
--- End quote ---
nah you killed all my will with the fact that you wanna 3d it...
@Roachor - i dont rly know/care how they did it when developing fallout , they could manualy made all in worst case too (possibly with just tools to speed up the process)... its much like making the game a new now - i wonder if it wouldnt be realy easier to just implement f2 world in tactics engine...
Roachor:
--- Quote from: Attero on February 27, 2010, 11:03:07 pm ---nah you killed all my will with the fact that you wanna 3d it...
@Roachor - i dont rly know/care how they did it when developing fallout , they could manualy made all in worst case too (possibly with just tools to speed up the process)... its much like making the game a new now - i wonder if it wouldnt be realy easier to just implement f2 world in tactics engine...
--- End quote ---
I suggested that a few months back and they banned my account on the nma forums. I still think tactics was the obvious choice for a base model I don't understand why anyone would bother trying to use f2.
Crazy:
Tactics is just ugly for me, I am quite happy to have FO2 models. I hope we gonna be able to have 3D without loose too much of graphic style.
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