Other > General Game Discussion
SKIN editing
Roachor:
Just to get it out there I'm talking about the game mechanics being far superior, although the art in f2 is pretty shitty its based on art deco which I love and tactics had a more cartoony look to it.
UbiValkin:
Oh noes, i just found this thread. I hope they will not make it 3D, 'cause it's not so hard to make skins, if i only knew about this before... i could make it already.
Here... i did in few minutes, just started, i think, if they leave 2D skins, i'll make skins you offer.
Of couse i just started, but i'll make it everyday, btw, this programms are SO uncomfortable... i bet it's creator don't use it himself. Why the hell i need each time press "Ctrl+F" to adjust EVERY frame? Why not just "F"? Why the hell "delete frame" button is near adjust, so, if i doing it by my mouse, i can miss and delete ****ing frame, so i need to load it again. Sorry. So, i don'y have alot time, but i'll spend all my free time on making skins.
GIF animation (bad quality, because i can't find good FREE gif animator, but don't worry, i need it only to show result at forum):
[img=http://imageshack.us/thumbnmail.png]
P.S. I use "Paint", 'cause i'm not even an animator or artist, and i never used photoshop before.
Onion:
Do it 10000x more times. I don't know why people want to do it hard way, when it's possible to do it with less work and same effect.
UbiValkin:
--- Quote from: Onion on February 28, 2010, 10:32:00 pm ---Do it 10000x more times. I don't know why people want to do it hard way, when it's possible to do it with less work and same effect.
--- End quote ---
Yea, I don't telling you, that i'll make it tomorrow, and, really, it's not so hard, when you know what that model can be used, and alot players will look different. I plan to make black male (from alternative metal male), punk female (from alternative leather jacket female), black female (from alternative vault dweller female), red hair female (alternative metal female). And, may be, skins for combat armor without helm and different skins for combat leather jacket, leather amror mk2, metal armor mk2, etc. Yes, it sounds crazy, and you think it'll take some years, but I did hth_idle animation very very very fast + I did everything very slow only at begin, some later i did it faster, and now I can do it easy.
Really, why I'm vs 3D, only because if models will look different, not like in F1 or F2. I think most players and I playing this game, because they love F1 and F2, i think they have good memories, if every skin will look different, atleast a bit, it'll be other game. That's why FOnline in Fallout Tactics engine will look ugly. Fallout Tactics is different game, yes, it has same character system, etc., but... it's other game. I don't want to kill old good fallout 1 and 2.
Lexx:
Nobody says that it's hard. Everyone is talking about it beeing a long and busy work and after x thousands of images, one is just done with it.
I worked 4 days long from morning to evening on my bald head combat armor dude and he doesn't even have half of all needed animations + the head isn't even aligned perfect all the time. It was not hard to do this, but time consuming and tiring.
Do this with 10k frames and continue with other stuff like new armor and else. Keep in mind, each time you add a new armor graphic, you have to do every different hair graphic too. Which makes it more and more frames over the time.
Very uneffective task.
What you "planned" was "planned" already since a long time and until now, it hasn't been done. Started, yes. But finished, no.
--- Quote ---That's why FOnline in Fallout Tactics engine will look ugly
--- End quote ---
FOnline with Fallout Tactics graphics would look ugly because of Fallout Tactics graphic.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version