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Author Topic: the perk "right between the eyes" really works?  (Read 4264 times)

Re: the perk "right between the eyes" really works?
« Reply #15 on: February 12, 2012, 05:53:51 pm »

This is also a very valid point, we can't take our level 3 toughness or stonewall anymore and I replace it with a perk like quick recovery or adrenaline rush that doesn't even work and 3 brd perks to get the maximum damage output from an avenger feels a bit taxing and contributes to it being the most powerful ever.

If we could take a toughness at level 3 early on then it will allow us to pick up an extra life giver later on to help deal with and balance out the heavy damage crits from snipers as they move in closer to the snipers position tanking the damage and having a chance to fire if they need to cover a large open distance of hexes before they die or we can take the stonewall to counter the kds and kos and the loss of action points due to it.

Last session 200 hp was more than enough to handle damage from sniper fire, this session I'm strugling surviving with 220 which was common max hp to have last session. Now I have to make a decision should I drop a brd, brof (in the process losing the avenger potential), toughness or stonewall to pick up more life givers. And in my opinion 3 times a life giver or brd is repeating a perk too many times using up valuable perk slots just to maintain that damage output or survivability.
« Last Edit: February 12, 2012, 07:05:35 pm by Simon »
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Re: the perk "right between the eyes" really works?
« Reply #16 on: February 12, 2012, 06:13:03 pm »

It's powerful yes but a sniper or ew is showing the same power as it.

And that's how it's supposed to be. Big gunners think they're unstoppable and get mad when a sniper does in fact stop them.
BG and sniper need to be equal in power to be fair.
« Last Edit: February 12, 2012, 06:26:11 pm by chocolate_chip_cookies »
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Re: the perk "right between the eyes" really works?
« Reply #17 on: February 12, 2012, 06:18:28 pm »

Snipers used to stop big gunners by crippling their arms, now they just shoot them in the eyes out damaging them from afar or even close range if they blind them and killing them before they get a chance to shoot.

Seriously what is the point of a mini gunner now, we should all make sg and ew snipers.
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Re: the perk "right between the eyes" really works?
« Reply #18 on: February 12, 2012, 06:23:30 pm »

I don't deny that snipers might be overpowered.
Remember though that you can always hide behind wall or inside building from sniper. And the sniper would have no chance inside the building or in close distance.

But critical hits don't deserve to be blamed for it. There's also cripplers who use pistols and rely on critical hits and big gunners have very fair chance.
« Last Edit: February 12, 2012, 06:25:36 pm by chocolate_chip_cookies »
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Re: the perk "right between the eyes" really works?
« Reply #19 on: February 12, 2012, 06:27:29 pm »

When I am seeing a critical hit around or greater than 200 damage without even bypassing from out of no where, I think to myself wtf is going on and then I die.

Pistoleers are fine but you will never see one in tc.

I know we can use cover against snipers but sometimes we need to just tank the damage and it's frustrating that a tank char can die so easily and when you read the log to see what you died from, it was cause of a bs crit.
« Last Edit: February 12, 2012, 06:37:00 pm by Simon »
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Re: the perk "right between the eyes" really works?
« Reply #20 on: February 12, 2012, 06:34:52 pm »

I'm a pistoleer :)
I took the mistake of taking the perk and it is pretty worthless and am hoping that it will be improved.
Go ahead and nerf snipers but don't hurt cripplers along with it because we need those critical hits.
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Re: the perk "right between the eyes" really works?
« Reply #21 on: February 12, 2012, 06:41:13 pm »

Pistoleers are fine, they can even do with some buffs but I think something needs to be done about the snipers, just my suggestion from what I have seen in game and from other people, maybe I'm wrong, I usually am not one to complain and just deal with all the changes but this one was really bugging me from the start of the session and I had to get it off my chest.
« Last Edit: February 12, 2012, 06:48:34 pm by Simon »
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Solar

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Re: the perk "right between the eyes" really works?
« Reply #22 on: February 12, 2012, 07:12:52 pm »

RBtE was a bit weak. Next update helmet anti crit mods will be doubled and RBtE will reduce them by 50%, not 25%.
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Re: the perk "right between the eyes" really works?
« Reply #23 on: February 12, 2012, 07:20:56 pm »

Sounds good to me, the helmets originally didn't seem to do much as they were and neither did the perk.
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avv

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Re: the perk "right between the eyes" really works?
« Reply #24 on: February 12, 2012, 07:21:27 pm »

RBtE was a bit weak. Next update helmet anti crit mods will be doubled and RBtE will reduce them by 50%, not 25%.

It will make rbte a must have perk.

Honestly crits have always suffered from the fact that headeye crits are the best. No sense aiming elsewhere if head and eye simply have the best damages, best chance and best effects.
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Re: the perk "right between the eyes" really works?
« Reply #25 on: February 12, 2012, 07:22:31 pm »

btw, when next update will be available? Tons of bugs, endless lags make me sad. Some members of my gang began leaving the server.
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manero

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Re: the perk "right between the eyes" really works?
« Reply #26 on: February 12, 2012, 07:22:59 pm »

Solar how about Bonus Ranged DMG perk on 6th level(instead of 9th)? Now BRD/MRD is more problem than advantage for Bullets based Bursters.

EDIT:

 :-[
« Last Edit: February 12, 2012, 07:27:36 pm by manero »
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Solar

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Re: the perk "right between the eyes" really works?
« Reply #27 on: February 12, 2012, 07:25:38 pm »

Then now you have the option to not take it and aim somewhere else :P

Update? When its ready, we're updating every few days at most, so it won't be too long. Lags now are to improve lags later, so you'll just have to suffer for a bit to gain later.

BRD? We can't just fill up the entire bursting tree with BRD :P Though if you have any decent ideas for other things, you might as well share them. ;)
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avv

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Re: the perk "right between the eyes" really works?
« Reply #28 on: February 12, 2012, 07:28:40 pm »

Manero meant to have brd as level 6 perk instead of 9.
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manero

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Re: the perk "right between the eyes" really works?
« Reply #29 on: February 12, 2012, 07:40:16 pm »

Manero meant to have brd as level 6 perk instead of 9.

Thats right.

My idea is:

6th level - BRD I 125% SG/BG/EW
9th level - BRD II 150%
12th level - MRD 175%

200%(current MRD requirement) skill force bursters to have at least 3 inteligence. Its too much for burster.
« Last Edit: February 12, 2012, 07:42:11 pm by manero »
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