Other > Suggestions

TC, lets flesh this out.

<< < (14/23) > >>

Rascal:

--- Quote ---its quite unfair for other gangs
--- End quote ---
What is unfair ? If a gang is strong enough to dominate whole wasteland it should gain all wastelands (6 towns) loot. Its logic.

Sarakin:
If they dominate fair and square, its alright...
I get your idea, you want to gain everything for no effort but thats not how it should be.

Catoptromancy:
It is fair to control everything, if they can. What isnt fair is for misleading wiki to suggest that other factions can come along and win a TC in a single setting, so factions just let sot hold those towns while they geared up after wipe. In those couple days of gearing up, massive amounts of influence was gained locking other factions into all night AFK sessions to catch up.


TC should never require presence, though it is a noble idea...only facilitates AFKing. TC rewards are different. TC rewards and actually holding the town should be split.


2 things I think should be implemented as soon as possible.

TC = taking town by force, like last season.
TC rewards = using a capped current influence system, 100 max cap.

All those quests and rp stuff suggested is cool, if it only boosts influence and TC rewards. But those can be added later. Fix the main part of TC already, everything else can be added one at a time.

Reiniat:

--- Quote from: Rascal on February 11, 2012, 02:00:39 AM ---To summ it up:
"PvE gangs" (are there really such?) kill ur muties in encounters - stay away from north cities
"RP gangs" - do ur mythical "RP" on south which is dedicated for it and if u try to do such nonesense in some north city dont cry u got raped by evil PvP apes
PvP gags - should have solid working PvP promoting system in north to have FUN in this game - otherwise server number just gona drop.. drop.... and the end is easy to predict.

--- End quote ---
Yeah sure, the only way to get fun here is TC, dev efforts should be concentred in the perfection of TC. Make half of the map a PVP trench... Why is people so close minded?
PVP players just use the game as a platform to play a isometric strategic shooter.

My opinion to Solar: bring'em back old TC system, make a few fixes here and there to make everything be perfect as Rascal said. And get centered in new caravan system, farming enjoyable countermeasures and PLEASE more encounter based PVP.

avv:

--- Quote from: Rascal on February 13, 2012, 11:57:06 PM ---What is unfair ? If a gang is strong enough to dominate whole wasteland it should gain all wastelands (6 towns) loot. Its logic.

--- End quote ---

Then dominate it too. If you aren't in town upholding your rules and showing your presence, you don't deserve anything. You deserve rewards from risks. If you risk your gear for 15 mins, you deserve rewards from that 15 mins not more.
Getting rewards when you're not present encourages off-timezone captures which annoy everyone.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version