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Slaves/Mercenaries Slots Problems - Bag or not?
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Topic: Slaves/Mercenaries Slots Problems - Bag or not? (Read 825 times)
Gipsy
Slaves/Mercenaries Slots Problems - Bag or not?
«
on:
February 11, 2012, 10:57:26 pm »
Problem with followers:
I'm Slaver. I have 9 Charisma, and Magnetic Perk, and Speech=>100, But i can't capture slaves more, than 2 NPC (must 5 slots). Writes: "You can't enslave this person, your party is already full."
I know, sometimes it happens if leave location without "knocked out, but alive" slaves. But this time (first time in this session) I have tried to capture the slave for the first time and any errors didn't make before. But... now i have only two slots for NPC party! Why?
How I can clean-erase my companions/slaves slots? Maybe, any forced text command is? Or something?.. Like command for delete character - ~deleteself <password>
?
It would be very useful command. For ex.: ~clearmerk <password>
THX
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BesOn
Re: Slaves/Mercenaries Slots Problems - Bag or not?
«
Reply #1 on:
February 12, 2012, 12:11:34 am »
Now you can enslave only 2 slaves + mercs/followers.
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Michaelh139
Goin for 900,000...
Re: Slaves/Mercenaries Slots Problems - Bag or not?
«
Reply #2 on:
February 12, 2012, 12:18:06 am »
2 slaves default.
Every mercenary or companion = +1 slave.
you have 2 mercenaries? You can have 4 slaves at a time.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Gipsy
Re: Slaves/Mercenaries Slots Problems - Bag or not?
«
Reply #3 on:
February 12, 2012, 12:27:18 am »
Ohh, shi... I found this article.
http://www.fo2238.fodev.net/wiki/Followers
Changes. So changes.
Sorry for disturb
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Slaves/Mercenaries Slots Problems - Bag or not?