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Author Topic: More Advanced Workbenches PLEASE  (Read 2005 times)

More Advanced Workbenches PLEASE
« on: January 30, 2012, 12:45:53 am »

 Pre-wipe I loved the VC area and was able to set up ALL of my operations there. Many of the people were not assholes like in NCR or other bigger cities. It was nice, relaxed and friendly. Because of this advanced workbench BS I can't do that. I have to go set up near gunrunners?? I've been killed just outside of gunrunners more than once and i barely ever went there. I can't imagine running in out of there all the time. I hate that area and many others do not like it as well. Please put an advanced workbench in the VC area. Honestly, it makes no sense that the vault itself wouldn't have one..... well anyways I'm pretty much going to quit the game over this until it changes. Probably not the only one.
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Wichura

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Re: More Advanced Workbenches PLEASE
« Reply #1 on: January 30, 2012, 08:35:34 am »

There is only one all over the FO world Medical Terminal inside the vault. Leave something for others, sir :>
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Crazy

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Re: More Advanced Workbenches PLEASE
« Reply #2 on: January 30, 2012, 09:54:38 am »

There is only one all over the FO world Medical Terminal inside the vault. Leave something for others, sir :>
Good suggestion! Add a goddamn Medical Terminal somewhere else FFS!
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pti4ka

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Re: More Advanced Workbenches PLEASE
« Reply #3 on: January 30, 2012, 10:04:20 am »

Yes yes lats make ADV-Workbenches i each city and each tent for no one come to do something in wasteland. All resources should be in tents too. And that would be cool to put terminal with unlimited exp in each city.

btw. There are too many AD-W in cities so that would be nice to delete 1 or 2 from some locations.
« Last Edit: January 30, 2012, 10:16:44 am by pti4ka »
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Wichura

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Re: More Advanced Workbenches PLEASE
« Reply #4 on: January 30, 2012, 10:49:49 am »

I think adding any special thingies somewhere else is not needed, except maybe one unguarded medical terminal. What makes some place special should remain special - one guarded advanced workbench (with access granted by proving yourself worthy to it's owners) and two unguarded (where you have to be smart or be strong to get anything) is enough I think. You can actually meet someone there, talk, fight, trade, whatever.
Imagine now there is advanced workbench in every city, like regular workbenches are - who would bother with hi-tech gun fags and their quests, if he can craft shiny toys anywhere?
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Re: More Advanced Workbenches PLEASE
« Reply #5 on: January 30, 2012, 01:16:52 pm »

Hi, i suggest (if add) add workbench to glow and reno, because this that dont want to make quest for gunrunners can go to unguarded places, then Reno can got more population and Glow can become small town, with glowing bodies.
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Solar

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Re: More Advanced Workbenches PLEASE
« Reply #6 on: January 30, 2012, 01:36:28 pm »

Quote
You can actually meet someone there, talk, fight, trade, whatever.


Yes, the more there are, the more diluted the concept becomes.

Quote
and Glow


There is an advanced bench there, isn't there? :P
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Crazy

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Re: More Advanced Workbenches PLEASE
« Reply #7 on: January 30, 2012, 02:25:08 pm »

There is an advanced bench there, isn't there? :P
There is, guarded by a robot which respawn in 4 seconds ;p
But seriously, about the medical terminal, why not adding one in unguarded location? Pretty sure many people would prefer this over VC.
« Last Edit: January 30, 2012, 02:26:40 pm by Crazy »
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Solar

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Re: More Advanced Workbenches PLEASE
« Reply #8 on: January 30, 2012, 04:30:12 pm »

Its in VC? Hm, that's not right.

Should be the old vaults
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: More Advanced Workbenches PLEASE
« Reply #9 on: January 30, 2012, 07:47:50 pm »

Try a tent near Mariposa or he Toxic Caves. ( I know the latter is not working by all reports, but that's going to get fixed, and it only has two robots.)

It's risky, but that's the issue you deal with doing ninja resource and crafting runs. You shift for yourself defense wise, and have no one to blame but yourself or simply bad luck if you can't handle other players showing up.

The other alternative is having some muscle to help you who want delicious advanced gear for helping you, or who simply feel like helping you because you are bros/gang members.
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Re: More Advanced Workbenches PLEASE
« Reply #10 on: February 01, 2012, 06:55:30 pm »

a. Honestly this would not be a huge deal if I ever had any hope of getting a car. Given how scarce caps are now (another deal-killer for me), that's not a possibility. I'll be lucky if I can scrape enough together to get lvl 2 of a profession. It's ridiculous.

b. Can someone please give me a list of WORKING advanced workbenches?  I've heard of one in mariposa (unguarded), one in gunrunners (guarded), and 1 broken one in Glow(unguarded). Are there any I'm missing?  If that's it well... those are ALL in the south.... All I'm asking is that you put 1 in the north somewhere (or give us some caps for ffs so we can buy cars (or anything at all worth having )). Many of us hate the south and all the thieving, spamming, murderous pricks that inhabit it.

c. Like I said before, there is no conceivable way that Vault City would NOT have an adv. workbench. It makes no sense whatsoever. It makes sense that they, the brotherhood, and the enclave would have all the best tools and tech in the game. It does makes sense that they have the only medical terminal , however, it would make more sense if the BoS and enclave had one as well.
 
Yes I know the wasteland is harsh blablabla but this is a game and it was definitely harsh enough pre-wipe. Many quit due to griefing (I even quit for many months). I can see making it a bit more harsh but this is really going too far.

« Last Edit: February 01, 2012, 08:03:54 pm by Mattydigs »
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Solar

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Re: More Advanced Workbenches PLEASE
« Reply #11 on: February 01, 2012, 08:33:04 pm »

Quote
c. Like I said before, there is no conceivable way that Vault City would NOT have an adv. workbench. It makes no sense whatsoever. It makes sense that they, the brotherhood, and the enclave would have all the best tools and tech in the game. It does makes sense that they have the only medical terminal , however, it would make more sense if the BoS and enclave had one as well.

This is true, when faction points are working you will even be able to earn the right to use them too.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: More Advanced Workbenches PLEASE
« Reply #12 on: February 01, 2012, 09:09:50 pm »

Well that's excellent news! I may be back after all :D but uhh were you talking about the medical terminals or the adv. workbenches?
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Solar

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Re: More Advanced Workbenches PLEASE
« Reply #13 on: February 01, 2012, 09:13:50 pm »

They'll each have both.

The idea is you have:

1. Unguarded benches, the quickest to use, but dangerous
2. Guarded benches, you have to earn access - I think eventually it'll be over rep limit and then caps to use.
3. Faction benches, same as above, but you must buy sufficient rank in your faction (using faction points) and then pay to use them (again, using faction points).
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: More Advanced Workbenches PLEASE
« Reply #14 on: February 01, 2012, 10:44:08 pm »

Well how easy will it be to earn faction points ? Do I have to pay to use them every time? If so, what does one use mean?  Can I just bring in as much stuff as i can carry with myself and my companions for 1 use? I'm thinking this is bordering on not good again :/
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