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Changelog 23/01/12

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avv:

--- Quote from: Dark Angel on January 24, 2012, 06:01:27 pm ---- Stealing from alerted encounter guard is penalized by 50% and gives the same reputation penalty as stealing in towns.


YOU DESTROY THE GAME

--- End quote ---

Are you serious? Because if you are:

Michaelh139:
Doesn't matter, there's already millions of anything you could've stolen from them already anyways.

Quit crying, you should be glad they haven't deleted every superstimpak and 5mm AP in the game.  (and they should imo, 99.9% would have come from stealed BoS encounters and no way anyone has crafted either ;) )

Gatling:

--- Quote from: X_Treme on January 24, 2012, 04:55:24 pm ---guys where are three card monte, in reno? i cant remember

--- End quote ---
At grid going from Center street to the Main, above and to the right of it a bit.  Interesting little ba-.. fellow.

Nyarla:
Kinda good changes. but may i remind you that stills in hub and bank interests are still bugged? ah, and the lockers in falcon?

Stration:

--- Quote from: Zaakon on January 24, 2012, 02:45:20 pm ---They behave to me like i am not member (halt!) and shoot me when i try to steal.
--- End quote ---

They shoot you when you try to steal? Outrageous! How could they! *facepalm*


--- Quote from: Nyarla on January 26, 2012, 12:34:58 pm ---bank interests are still bugged
--- End quote ---
To cut the long story short, when you see a bank, run away. There will never be a working fix.
http://fodev.net/forum/index.php?topic=20399

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