You can start a faction as it was so far - by buying 30k cave, spawned randomly in The Middle of Nowhere.
You can also gather 10k caps, go to construction foreworker (NCR, VC or SF) with two fellas, pick a name of faction (if you are buying a base for the first time) and get construction worker in fancy red shirt.
- foreworker in NCR
- foreworker in VC
- foreworker in SF
With construction worker in party we go to desired place, enter at empty encounter and tell worker we want to have a base constructed here. Then we get location named "Building Site":
and on progress board we have required amount of materials:
After gathering all of them we talk to construction worker again, he's asking about base name (
not bond in any way to faction name, it's only for recognizing this base in terminal - Brand New Terminal services all faction bases from one spot), then on Building Site we get cool base we worked so hard for. Construction worker disappears, he has no use anymore.
Buying another bases with the same faction leader doesn't require having two dudes in party, you don't have to give a faction name again.
There are four types of base to pick:
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Depot - 1000 wood, 500 junk, 10 electronic parts
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Trapper Camp - 30 wood, 50 brahmin hides, 15 metal parts, 10 electronic parts
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Scrapheap - 2000 junk, 100 metal parts, 10 electronic parts
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Outpost - 500 wood, 1750 junk, 15 metal parts, 10 electronic parts
Our Orphanage bought all of them, all are working fine.
After buying a worker and after constructing a base we need to set Hideout clearance menu in terminal, according to our needs. Only by this our chars can see the place. Sometimes it's needed to reloging of them.