FOnline Development > 3D Development
Need help getting Karpov era 3D models to work with newer SDK revisions
kttdestroyer:
Allright :) I gonna try again with your tips, meanwhile, i just drop by to inform that i am using Fragmotion 1.1.1 (hell, maybe i should upgrade it? hah).
EDIT
I tested a bit more, still no progress... About the commands, i tried both, still nothing happends, exept the run debug body 1 292 1 and run debug body 1 295 1 ones. The texture path you are mentioning i think is not the issue, becouse as i wrote above, it seems to be finding this one texture in the standard path you mentioned. I mean, as i replaced the male_jmpsuit.tga with another texture by deleting original male_jmpsuit.tga and rename diffrent texture to male_jmpsuit.tga and it responded corrently, i think this means that the path does work as it is this male_jmpsuit.tga the engine is reading from the texture folder, no matter whats in it.
I downloaded the newest fragmotion, and it seems that i can export/import without the crash, however, files still becomes currupted a bit, eitherway, i tried to remove texture that is in the model, but it didint change anything, exept the dude going all black...
EDIT 2
I tried few things, i noticed that weapon skins are not loading aswell... I am animating idle club animation for exemple, but there is no club! same with knife and pistols, i guess this points to all textures got same problem? :P Some little code somewhere is playing very dirty trick.
kttdestroyer:
I made another test today, i simply used the newest sdk without changing anything, and guess what, the skins wont load even there on the default vb model.
kttdestroyer:
Hi again, i got it to work ;) But now i run into diffrent problem... With weapon textures and maybe models aswell, they are simply not showing, the character does animation but there is no weapon. One important thing in this is that van buren weapons are appearing for standard van buren character, with van buren models, not sure yet where engine takes those from... Any ideas?
Luther Blissett:
Hi, sorry about disappearing for a month - had a very busy "real life work" period. I'm still pretty busy now, but I at least have a little time to look at things :)
Anyway, have you tested anything further on this? Any interesting tests / results / workarounds? If you let us know what you've tried so far, then I can look at downloading the newest SDK etc, and see what I can get with a little copying, pasting, and swearing at my computer :)
Luther Blissett:
Hi again, further to conversation we had about this stuff - I tried the newest SDK, but can't even get it to run properly to test anything (as mentioned here) did you by any chance come across this "Connection timeout, client kicked, maybe bot" thing? If so, did you find a solution for it?
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