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Author Topic: Scoped Hunting Rifle?  (Read 2293 times)

Solar

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Re: Scoped Hunting Rifle?
« Reply #15 on: January 14, 2012, 08:55:43 pm »

I think AR BP's are in a quest, I'm sure they'll all be found and put on the forum before too long :P

The idea behind blueprints is they should primarily be a quest thing (with multiple quests for each one) - in a similar way to the support perks. We will get more on different quests in time and I'm sure you'll start seeing more being traded as people get duplicates.

If its tougher to craft these things, then ... its kind of doing part of what it was intended to. High tech should be harder to get hold of.
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The Good Doctor

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Re: Scoped Hunting Rifle?
« Reply #16 on: January 16, 2012, 12:08:02 am »

What about 10mm SMGs, do they need a blueprint or SG(2) as well?

My character can create .45 Grease Gun SMGs quite cheaply with SG(1), and I believe that a 10mm SMG was less advanced than this.

Solar

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Re: Scoped Hunting Rifle?
« Reply #17 on: January 16, 2012, 12:09:58 am »

10mm and grease guns were swapped, to make .45 cal the low ammo.

10mm smgs are kind of early level higher stuff
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Scoped Hunting Rifle?
« Reply #18 on: January 16, 2012, 02:44:23 am »

So, was this fixed with the bug that was just released?
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falloutdude

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Re: Scoped Hunting Rifle?
« Reply #19 on: January 16, 2012, 02:45:44 am »

we will see in couple min when server comes up.
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The Good Doctor

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Re: Scoped Hunting Rifle?
« Reply #20 on: January 16, 2012, 11:42:40 am »

So, was this fixed with the bug that was just released?

Seems so, my SG(1) can craft all the guns with their modifications now. One issue, when upgrading to scoped HR, it changes the ammunition required back to .223 rem instead of .22 LR:

Also crafting it doesn't give exp. Understandable since you're just bolting on a scope, but IDK if this is intended or not.
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