I don't expect to, but would like to (as would probably everyone else too) know how encounters work.
As a farmer, I roam some squares back and forth, get enc, choose whether or not to go in, check what's it like, blast everything or get blasted and then handle the loot.
However I spent most ammount of time (hours) on worldmap going back and forth, basically doing nothing and being invisible to other players. It takes mere minutes to handle an encounter and go back to worldmap. I think this is a bit bad for gameplay. It would be much enjoyable for all of us if we spent more time in locations and less time on worldmap. Spent as much time as we wanted on fighting and looting those encounters and then we could do something else.
In short: more action, less back and forth movement on worldmap. Or explain us how encounters work so we can manage our time apropriately. Meaning that we can figure when an encounter can be met in a square and if it's better to go somewhere else for a while.