This is not strange at all. Yes, I am doubleburst SD burster and I had two bursts to kill this sniper. First burst was critical for 100 hp and the second one non-critical for 30 hp. Of course both bursts were from range and of course I was dead right after because of 10 other SoT standing around.
I have seen them in SF shop, not sure if they spawn there or someone sold them.But they have limited battery and I don't think you can recharge them, so you can't just walk with them all the time.
This theme now can be named as "Sneakers" because bursters are not so dangerous now and there are a lot different strong sneakers builds...
Can someone recomend a good build/tactic against SD bursters (except being twice more than SD bursters)
Thats a joke...SoT don't have any 90hp snipers in CA
That at least less effective then "heavy-handed-bluesuits"
no they nerfted them...now they are balanced, you can deal more than 180 damage in range from behind with +brd and better ctis form p90. but still 1hex in back is death and i think it is ok. maby they should nerf a litle range crits to max 180-200. stop whining...best way against sneakers protect you back and learn how to move back foward so sneaker wont shoot you in back...
3. be happy they can ONLY deal 180-200 HPs of damage! oh wait, double burst? 360-400 HP's of damage!
whaaawhaaawhaaaaaaa
You obviously know what you are talking about Two criticals in a row, cool story...
yeah it is pretty obvious you don't give a shit about balance anyway because you, yourself have a sneaker char...
...and you'd REALLY HATE IT if you couldn't just roll into New Reno commercial and do some easy crits with easily farmable gear.
killing poor bluesuit traders or crafters)