Other > General Game Discussion
Silent Death bursters
mr Wipe:
nerf from 600-900 critical damage from 5hex vs 290hp ca ++toughnes tank to 300-400 ?;D
silent death sneker is just running death finger...from 1 hex he can kill 500hp ma mk2 mercs militia with single burst. snekaer with shity greese gun just cant kill 290 hp ca tank with single non hex shoot! silend death should be good to kill solo sniper or wounded tank...nerf it...now snekaer is nabz build...
Gatling:
Criticals are always a problem seems. You bring out more anti-critical perks while at the same time introducing Another perk for sneaking, which enables brute force damage via Criticals yet again...
As Jovanka has said, it requires a nerf, somehow. I miss the Armor penalties while sneaking, too, if they are gone( not sure, heard someone say that they were wearing CA while sneaked). As well, running(while remaining stealthed) should give a penalty. Or movement in general( a lower penalty for walking, higher for running). Just ideas, I am not an expert on the subject. Seen some of it, though, and it is ridiculous so far.
Eraus:
If somehow this insane dmg stays forever, just please make that sneakers must spend same amount in "caps" in gear to kill target who spend mucho capso for their equipment. Because now if I catch that smgs sneaker he will just say: haha no problemo have another 20 smgs in my tent :).
SEGA_RUS:
Hm...at this moment i know about 2 sneakers with SD - it's me and Belmondo
smg got 20 range and -1AP to burst instead 15 range from GreaseGun, but it hard to find(afaik it's possible from VC or BH caravans)
anyway it's imbalanse
Dixie:
--- Quote from: GroeneAppel on January 14, 2012, 03:07:27 PM ---when you walk around with no gear and get killed very easily, why are people suprised and angry? it's the same thing with hh, people die once while having no gear. and suddenly they refer to hh being overlords who cannot be beaten by anyone and immidiently needs to be nerfed.
I say, let this play out for some time. see what happens, what when people start using proximity sensors? how will that go? Don't nerf anything till you have seen it in action for quite some time. factions, and people are still developing. Because of this there is no true balance of power yet. and no one knows or can know what is OP and what isn't.
--- End quote ---
Well said. When said no gear I mentally added "and no backup." In any unprotected area used for resource gathering you either risk it and go in alone with nothing to lose but the resources you gathered and accept the consequences of your decision or you go in with the full protection of your gang. If you have no gang get one. One silent burster isnt going to take out a whole gang. More likely they will move on to easier prey.
EDIT: I should probably point out that I have have no sneak build and have no plans to make one. Not for fighting anyway ;) So my opinion isn't biased towards sneak at all. Personally sneak is not for battle as much as it is for avoiding it and for professional thieves of course.
EDIT 2: After reading over the critics reviews of the new sneak calling it OPed an idea came to me that I think would add a cool element to the game as well as making both sides of the argument relatively happy [or not so POed] ;). Why not make more use of those little sound effects that are already in game? So that when one tries to use sneak while swinging a big SMG around at their side they are given away not by sight but by the sound of clinking metal parts. Like that sound you hear when idle and holding pretty much any gun. That would atleast give the alert victim fair warning that danger is near and take extra precautions or start running, or take some psycho, or turn around or whatever.
Would also be cool since now there is that throwing to hexes ability if we could have some kind of powder or dust or sand we could throw that would reveal anyone sneaking within the range and direction of the thrown powder. Or reduce their sneak to some extent if they are hit by the powder. Or maybe brightly colored dyes or paints or something that could be bought from tribals [they make for their war paints]. Just brainstorming.
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