Other > General Game Discussion
Influence ????
Solar:
Its still a new feature, I think it's safe to say it's one subject to change. :)
Catoptromancy:
Influence in general is an awesome idea. But it needs to be heavily adjusted. Should have been disabled for a day or two directly after wipe or until server was stable, instead of whoever can download faster can TC faster. Only enabled after all documentation on how it works is posted.
Influence should in involve factions competing for influence, not just one faction with unknown amounts of massive influence and other faction hoping they are close. Influence amounts for all factions currently in town should be known to each faction. With influence amounts known then attackers have a goal and defenders know what they are defending against. A defined goal is important.
People can post up more ideas on how to fix influence. Ill think of some more.
Iceman:
i knew 1 command ~influence. We stay in BH near 1 hour, then influence was 6.2 Where can i see, how much influence i need to take a town??? what command?
Sarakin:
@falloutdude - why should small or weak gang own a city ?
Michaelh139:
--- Quote from: Sarakin on January 19, 2012, 12:32:21 PM ---@falloutdude - why should small or weak gang own a city ?
--- End quote ---
Depends on the city, but towns like modoc or klamath should be free game for smaller weaker gangs, and not just another raping rampage arena for these big swarms.
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