Other > General Game Discussion
Influence ????
0m3n:
--- Quote from: Catoptromancy on January 13, 2012, 11:16:32 PM ---What are the exact conditions needed for TC? Wiki only states "certain number of people present, with sufficient gear".
How much more influence does a CA give over metal? Tier of weapon? Each extra player? Does a bluesuit under sneak not affect influence at all?
How much does influence halt or drop due to allied factions present? Enemy factions present?
How fast does influence drop when faction leaves town? Are there any other conditions that makes influence drop faster when faction has left town?
TC just seems like everyone shows up in gear and waits around not really knowing whats going on.
--- End quote ---
The problem is that influence doesn't drop at all. It drops only when someone kill a player from faction controling the town.
Catoptromancy:
So if faction with max influence in a town never goes back to town to get killed, they will always have max influence? If two factions have max influence who controls town?
I heard on irc that max influence is 50 and that a faction can only access rewards if they have higher influence, which would make all rewards and actions need max influence.
If one faction has max influence, and another faction defends town, the influence drops would not affect the faction holding max influence? So a faction could create an entire faction of alts to defend town with and drop other factions influence that are trying to take without jeopardizing their influence.
0m3n:
50 Influence isn't max i think the is no limit, but i'm not sure.
falloutdude:
this new tc makes it IMPOSSIABLE for small gangs to take anytown.
example. 6 tsar stand in town for 1 and a half HOURS. we get a whole fuken 7 influence. thought at first we get 5 we get to open chest like it says on wiki.... but no. need to get more influence then the other faction who has town. so for us to get town we would need to wait there for atleast 12 hours.(---- wtf are you devs thinking? no one is going to wait 12 hours we have lives familys and kinda need to eat and sleep.
in that 12 hours the controlling faction can attack us countless times with numbers and builds way higher and way better then us. the factions that have towns atm are getting 2mm and caseless from a bug. that means they can allready support gauss builds and power builds that are very hard for small factions to fight. so i ask you devs will you fix this and bring back some level of balance to this game like set a timer not just this random influence shit thats only good for big factions or leave it as is and let the factions that are controlling towns to continue to get more and more powerful. not trying to be a dick but this should be your number 1 thing to do. tc is big part of this game and you guys should be finding a blance..(which is what i thought this whole era was about)
Catoptromancy:
I think the major problem is lack of any real documentation. The wiki is also misleading.
Without a definite goal of achieving town control, it is just assemble largest possible swarm of same faction and wait and fight and wait and fight. The TC could take a few hours, maybe days...no one knows.
The only real strategy so far for TC was to just TC as soon as possible after wipe ensuring the most influence. I saw people in leather armor and hunting rifles doing TC right after wipe. Waiting a day or two to gather better equipment was a mistake in that we did not realize how hard it was to actually take town once another faction already had influence.
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