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Author Topic: XL-70E3 is almost useless  (Read 5397 times)

Lordus

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Re: XL-70E3 is almost useless
« Reply #15 on: February 18, 2010, 10:15:51 pm »

1) add range similar to sniper riffle .. this gun is scoped and has bull pop
   
   http://en.wikipedia.org/wiki/Bullpup
   "This permits a shorter firearm length for the same barrel length, saving weight and increasing maneuverability in confined spaces."

   45 hex for single, 40 for burst

2) 30 round magazine

3) 10 pieces of ammo burst

4) because ap and jhp 5mm is useless in other than minuguns guns, change ammo type in this gun or change damages.. i compared it with sniper riffle and the damage is totaly useless in pvp (tested only on MK2, against CA or better is this gun less then useless)
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Steyr AUG

 http://en.wikipedia.org/wiki/Steyr_AUG
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Re: XL-70E3 is almost useless
« Reply #16 on: February 18, 2010, 10:23:02 pm »

Well, right now the XL70 is quite great example of PLASTICOOL BULLSHIT - worthless right now. Should be balanced abit.Actually 5mm aint 5.56mm. 5.56mm(x45mm if im right) is .223 caliber and the minigun/assault rifle 5mm is fictional ammo.
Actually 5.56x45 is slightly modified .223. .223 weapon cannot use 5.56, but 5.56 weapon can use .223.
.223= civilian round
5.56= military round (more gunpowder)
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Karpov

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Re: XL-70E3 is almost useless
« Reply #17 on: February 19, 2010, 12:06:41 am »

so if this weapon, built after the XL70 prototype, uses 5.56 caliber, and that type of caliber is similar to the .223 it would be correct to change the type of ammo for the rifle in the game

this is the weapon I am talking about: http://en.wikipedia.org/wiki/SA80
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Frozen Mind

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Re: XL-70E3 is almost useless
« Reply #18 on: February 19, 2010, 08:50:12 am »

Maybe there's evolution string in Fallout like this:

.223 -> 5mm
(instead of .223->5.56x45mm which AFAIK is not mentioned in FO1/2)

9mm -> 10mm
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avv

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Re: XL-70E3 is almost useless
« Reply #19 on: February 19, 2010, 09:27:53 am »

Guns in general need some special abilities other than damage, clip size and range. Assault rifles are the middlemen between burst and sniping, so why use them if you can't specialize in being a middleman.
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gordulan

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Re: XL-70E3 is almost useless
« Reply #20 on: February 19, 2010, 09:37:39 am »

haam, i've had this wonderful idea on what we could do with the xl7, maybe allow the basic version to be done by a smallguns crafter lvl 2 and at smallguns lvl 3 you could equip it with an extended mag and a scope, would give people more of a reason to craft them and would allow high lvl players to actually want to use the upped version.
scope would add long range perk, and extended mag would up the cap to 56
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Re: XL-70E3 is almost useless
« Reply #21 on: February 19, 2010, 02:48:19 pm »

Actually 5.56x45 is slightly modified .223. .223 weapon cannot use 5.56, but 5.56 weapon can use .223.
.223= civilian round
5.56= military round (more gunpowder)
Did some little research on this and yeah, youre right - they have the same dimensions except the shape is a little different. While thinking about this, i tought that technically (and of course logically) the ammo M60 and FN FAL is using (7.62x?(was it 51?)) is stronger because of its size and powder ammount than the .223 (wich actually is a sporting round) while in-game .233 is times more worth and better. But alright, thats another story.
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Re: XL-70E3 is almost useless
« Reply #22 on: February 19, 2010, 08:38:22 pm »

Did some little research on this and yeah, youre right - they have the same dimensions except the shape is a little different. While thinking about this, i tought that technically (and of course logically) the ammo M60 and FN FAL is using (7.62x?(was it 51?)) is stronger because of its size and powder ammount than the .223 (wich actually is a sporting round) while in-game .233 is times more worth and better. But alright, thats another story.
yes it is 7.62x51, same thing with civilian .308 and 7.62x51 as with .223 and 5.56.
ingame 7.62 should have double the power and penetration of .223.
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