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Author Topic: Weapon Condition  (Read 1459 times)

wladimiiir

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Weapon Condition
« on: January 09, 2012, 10:03:06 am »

I have managed to craft 10mm pistol and I noticed something very disturbing...  :)

While using guns gained from encounters I noticed, that condition of those guns decreases 1% after each shot. I said to myself "OK, these guns are pretty damaged, so it is reasonable that you need to repair them often".
But when I crafted a new pistol, I would expect it to last longer than just 100 shots (100%)...is this some kind of bug or is this the way it is meant to be?

Note: I also thought it might have something to do with my SG skill (when BB gun with 65% could do only 100 shot until damaged), but now I have 105% SG skill, which is not so bad for handling guns.

Wallace

  • "Not a bug. It's a feature"
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Re: Weapon Condition
« Reply #1 on: January 09, 2012, 10:08:02 am »

Note: I also thought it might have something to do with my SG skill (when BB gun with 65% could do only 100 shot until damaged), but now I have 105% SG skill, which is not so bad for handling guns.

Actually it is... With 105% weapons will deteriorate at an alarming rate
Logged

craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!

wladimiiir

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  • Independent FOnline developer
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Re: Weapon Condition
« Reply #2 on: January 09, 2012, 10:31:19 am »

Actually it is... With 105% weapons will deteriorate at an alarming rate

Well, this could be tweaked a little, IMHO. I think with 105% skill you could be able to handle gun properly but your shots are not that accurate (translating it to real life).

Wallace

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Re: Weapon Condition
« Reply #3 on: January 27, 2012, 05:47:52 pm »

Tell that to the devs man...

Plus they don't give a shi... crap about game being any close to real life

They wanna make a game which wouldn't be a sim and which would be enjoyable... They succeded in 50% so far...
Logged

craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!
Re: Weapon Condition
« Reply #4 on: January 28, 2012, 04:11:21 pm »

Tell that to the devs man...

Plus they don't give a shi... crap about game being any close to real life

They wanna make a game which wouldn't be a sim and which would be enjoyable... They succeded in 50% so far...

They haven't succeeded at all, This game is boring as shit, its full of bugs and road blocks, and there is so little trust in the community that you might as well do everything yourself, otherwise the person you'll be trading with will just blow your arm off and take their caps back if you even make it that far. There are no safe trading areas, the wiki is a piece of garbage, you would think in a year you would be able to do more than endlessly gather resources and troll people, but thats all there is to the game. I grind, I grind, I grind.

They need to add about 4 points to SPECIAL. They also need to subtract about 300 HP from brother hood fuck tards. NPCs should have to adhere to SPECIAL too.
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Wichura

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Re: Weapon Condition
« Reply #5 on: January 28, 2012, 04:31:12 pm »

You don't pay them for their work, so STFU and GTFO, nobody cares. There is enough whiners already.

Best season so far, I remember four (and a half) of them.
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Nie biegaj za stadem.

Tomowolf

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Re: Weapon Condition
« Reply #6 on: January 28, 2012, 05:45:25 pm »

You don't pay them for their work, so STFU and GTFO, nobody cares. There is enough whiners already.

Best season so far, I remember four (and a half) of them.
Guess If they understand these words.
They'll be like this : "We wanuh gaem nao!! no slepinq defs".
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h
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