Other > General Game Discussion
(Perk) In Your Face
LagMaster:
no
so first it makes a roll to completly remove the actual hit chance(even if is 95%) and if succeds =>miss, if it does not it makes the actual hit chance roll
pistacja:
Per attack or per bullet?
If 1 hex burst you have a 50% chance that all bullets will miss or 50% chance that any bullet will miss?
In other words thats 50% for zero dmg and 50% for full damage or 50% dmg?
Can the miss be upgraded to a critical miss?
Crazy:
It's per attack, and yes, it can be upgraded to crit miss, and jinxed is very effective (during CBT testing of the perk, my laser gatling blow up in my hand and made me 70dmg while I was in BA :P)
jodwig:
--- Quote from: pistacja on January 09, 2012, 10:51:34 AM ---Per attack or per bullet?
If 1 hex burst you have a 50% chance that all bullets will miss or 50% chance that any bullet will miss?
In other words thats 50% for zero dmg and 50% for full damage or 50% dmg?
Can the miss be upgraded to a critical miss?
--- End quote ---
When I asked Solar, he told me it's 50% chance to avoid final damage, so probably you have 50% chance to avoid whole burst :) I have this perk and it's not bad on fighting with NPCs 1v1.
The purposes of use for this perk are:
1. Great counter against Melee/Unarmed chars.
2. Avoiding point-blank bursts from 1 hex.
3. Fighting 1v1 when an opponent can't run at all and his only chance to shoot is from 1 hex.
4. Tanking large groups of creatures, because they just have missing spree :P
Solar:
--- Quote ---2. Avoiding point-blank bursts from 1 hex
--- End quote ---
This was the main thinking behind it - to give hth guys some chance against bursters.
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