I also would like to ask about idea of AC perks how they work against enemy shooting you with avenger? I hope it doesnt make someone unhittable or only 1 bullet hit the target when full AC guy is in run mode...
Few more questions:- What about STR char. modifier? Is it still -20% to gun skill if I got 6str and gun require 7str ?
- How about critics for BG's now ? With that all anti critic perks and 3x toughness is it any chance to make a good critic shoot?
- Stonewall : Is it about END amount of skills or now about STR ? "Generic requirements: Level at least 9, Strength at least 6 " so more STR -> less chance for KO's ?
If you want to make enemies, try to change something.
S&P should only work on bursts, so not targetted. Should have En requirements too, just not added yet
How does this work? You can learn support perk instead of a normal perk or you can learn support perks beside normal ones?
Can anyone tell me, what kamikaze malus is exactly?
You don't get to have any armor threshold from perks.(take toughness with kamikaze = +0/5)(take even tougher with kamikaze = +0/10)I learned it the hard way, because it didn't give a very good explanation whatsoever clearly... Still, the character I made with it is fine for what I use it for so meh.
But you still get full benefit of any armor? So if you dont go for toughness, the downside doesnt matter anyway?
yeah pretty much.But if you're taking kamikaze, you're going for dodging hits, so leather jackets give +0/20 for everything. Combat leather jacket gives +2/30 for normal.Leather armor and above gives a negative to your AC so that's a no-no. (but yes you'll still recieve full benefit from it if you wear it) So essentially, the best armor you can use and still make full use of your trait is the combat leather jacket. (you will have 2/30 resistant to normal weapons + full AC benefit)
Sounds interesting. Imagine a Char with 230 AC after the cap is lifted Thanks you!
What about Right between the eyes?
Huh, what about it?