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Author Topic: Sneaker Grenadier/Demo(2) Crafter  (Read 1236 times)

Sneaker Grenadier/Demo(2) Crafter
« on: January 06, 2012, 05:22:05 am »

So I was wondering what your thoughts on this build are? I'll break it down for you, I got 300% because it's a sneaker of course accompanied by Silent Running and Ghost. As well it has 130% throwing because as told by others in IRC 150% is the peak of throwing without wasting SP, but I put 130% because I have the one hander perk which increases one handed weapons (grenades in my case) accuracy by 20% increasing that 130% to 150%. As well for the crafting portion since suggested by someone on IRC again that FA will be useless since you heal every minute now so I thought why not craft my grenades to save a lot of caps? So I put in the requirements for demolition expert (2) which calls for 140% traps and 120% science. Finally I was left with 5 SP so I decided to put four into outdoorsman maxing it out to 40% so I can make ropes. And I put the last SP into First Aid, because why not? So finally here's the picture of my build, please give your input on what I can improve within the next 24 hours before the wipe.

« Last Edit: January 06, 2012, 06:17:09 am by Nilas »
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yoz

  • yoz ace / yoz kage
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Re: Sneaker Grenadier/Demo(2) Crafter
« Reply #1 on: January 07, 2012, 05:01:19 am »

So, you can only throw 2 grenades per turn?
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Kill the men, rape the women, eat the children.
Re: Sneaker Grenadier/Demo(2) Crafter
« Reply #2 on: January 07, 2012, 11:23:17 am »

only need 100 traps and no science for crafting nades now, so you can put those points elsewhere.  Maybe throwing for brof?
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Re: Sneaker Grenadier/Demo(2) Crafter
« Reply #3 on: January 08, 2012, 10:50:51 pm »

only need 100 traps and no science for crafting nades now, so you can put those points elsewhere.  Maybe throwing for brof?
Are you sure?
I can't find that info anywhere.
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