Other > Winter 2011/2012
Resource gathering
Solar:
It is intended to have HQ able to be mined behind some PvE "dungeon-like-thing".
This means you fight your way through some NPCs/critters and at the end of it is some HQ materials to gather. Its meant to be a longer way, which still requires you to do something vs the faster way in the open mines (but you might get your face shot off in those).
Of course, this thread just reminded me I still need to bug someone to make that map so we can introduce it with one of the post wipe updates ;)
JovankaB:
I can imagine cave/mine maps are not very entertaining to make :)
Ghosthack:
--- Quote from: JovankaB on January 05, 2012, 09:54:18 pm ---I can imagine cave/mine maps are not very entertaining to make :)
--- End quote ---
They're insanely annoying to map because of all the pieces that have to fit together if you want a cave that has good geometry, that's why current caves tend to be copy&paste from earlier maps, hopefully we'll create a cave generator sooner or later...
JovankaB:
Maybe if core devs published map file spec you wouldn't have to make such things yourself.
Edit: nvm, I just opened fomap in Notepad -.-
Slaver Snipe:
Yes, please put it into epic quotes, just because you may not have good relations with larger factions does not mean others do not. Insomnia and unemployed? Do you believe everyone plays on the same timezone?
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