Other > Closed suggestions

More options/settings to slaves

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Eyes:

--- Quote from: Drakonis on March 14, 2010, 09:16:11 pm ---But in order to balance it- they should loose 10% of max hp every gather
--- End quote ---
Maybe add luck-dependent chance of sudden death instead? Can be fun. Great topic to dicsuss in Maltese Falcon  :)


--- Quote from: Drakonis on March 14, 2010, 09:16:11 pm ---the resource ammount should be like 3 not 5.

--- End quote ---
Or make it speech-dependent. For example: one more unit (ore or mineral) for every 60% speech skill

Drakonis:
wanna buy me a drink, stranger?

nagzuku:
* Extendend slave options
Slave can be hired for reasonable amount of money  as workers in  the Gang Hideout (collecting Fruit/Fiber)
However  maximum labor slaves  number thus their productivity should be strictly limited.
After some time peroid  (for example - 1 month ) the slave worker vanish.

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