Other > Closed suggestions

Exping speed

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Elmehdi:
I think that exping system needs to be put in order a bit ;).

Either make exp gained for all activities diminish equally, the same way as for killing critters now (it could work like a "swift learner" perk with a minus value, given each level) or make experience required to advance a level progress faster (kinda like in F: Tactics, where you had to gain >100k exp. points to advance from level 24 to 25 - I don't remember the exact values).

When it's done, the level capacity wouldn't be needed anymore - most players would stay at level 10-15, since further advancing would require too much time. As for hardcore players, well, just let them grind if they like ;), they play an important role in the games universe as well.

That's what I think  :P.

Quentin Lang:
Well, all i have to say is that you think wrong.

gordulan:
would be pretty dumb to reduce the exp gained now, sorry, but i'll have to agree to 50% with quentin...

UbiValkin:
Need to make more XP from quests. And, of couse, more level cap, so you can't do them all at 1st level for power level up.

Or just more quests... but i think it's in progress.

Roachor:
That is retarded, there is nothing "hardcore" about getting to 21 and it's already a bitch.

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