I was using backpack as a general term. Meaning we are already using some form of carrying device rather than putting things into our pockets. We have a carry weight system. What this generally means is that based on our strength there is only so much weight that we can carry. A backpack doesn't lessen the weight of things. Unless of course we want to add magic devices like a bag of holding.
If you want more carryweight without using a perk or SPECIAL points just take a buffout. CW is fine as it is.
There is such temporary backpack in game already, it's called "Buffout" Or beer + NPC follower. They have quite large CW.Maybe backpacks wouldn't be bad but trading carry weight for speed isn't that great, because if you could carry two times more for travelling 2 times slower (no ability to run), the outcome would be you could transport the same amount of goods in the same time.
Well some people just have their carry weight high to be a way of life in FO (including me) and buffout only works until ST of 10. Others dont have enough cw for some basic resources manipulation or mining to do crafting effectively. That's why i thought of devices (backpacks) that would allow to carry more. And i proposed some consequences for such feature being availible (lowering AC, not letting run)Maybe just havng backpack would let you "overweight" yourself not letting you move faster than the walking pace...For me that would be pretty balanced... What think you?EDIT: after wipe max possible (converted) cw will be decreased by 21 kilos
First of all "Carry weight" is one of a characters parameters and accountings in builds. So it is not that really need changes.Secondly it will be much bugged.
(...) As the engine allows lots of new additional item slots in the inventory, creating one just for backpacks would be no biggy aswell. For the start, you don't even need additional graphics rendered on the character model - this can be done later.
First of all "Carry weight" is one of a characters parameters and accountings in builds. So it is not that really need changes.
^This. For the most part I only have CW problems when I'm on a PvP guy. Or when trying to transfer large amounts of items from one place to another I guess, but I don't think it's worth implementing for those reasons.
That's a reason to consider it in your character build.