Other > Suggestions

A way to lesson the blow of dying early on.

<< < (2/5) > >>

Trokanis:
Let me outline this, I'm not talking about survival, players are gonna die.  More quests isn't going to make any new player feel better about being blown away right after getting done with how many ever quests they did to lose the only items they had.  With lootable armors already on the CBT, hopefully it's getting fair reviews.

OskaRus:

--- Quote from: Marko on December 13, 2011, 06:46:05 PM ---5-Day Newbie Protection would be optional and only protect you until you do one of the following:

--- End quote ---

clean shot for the proxy scout looter alts bro. xD

Johnnybravo:
You're gonna die either way, but with armors being more available, players are at least going to change their looks quite often. That can be considered as huge thing.

runboy93:
Such talking about small thing on wastes.. dying :/
It happens, if you are weak and cannot protect yourself or you are stupid and trust wrong person..

But anyway I would like that system will stay as it is now (No need add anything like newbie day protection etc helpers..)
You will learn lesson, if you die many times.. then you want make yourself powerful and gather friends for hunts and win enemies.

Eternauta:
Light armors are very easy to obtain already, you just need to craft a few BB's and trade them for a jacket or leather armor. Much safer than getting it from NPCs. I believe players will still kill NPCs for their weapons and ammunition and not care much about their armors.

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