Other > Suggestions
A way to lesson the blow of dying early on.
Trokanis:
The newbie protection has been denied, this post is not about that. And yes people die in the wastes, but for new low level players it is in fact a big thing. In many cases a huge thing that causes a lot of trouble. Yes you can craft BB's and head to towns to get armors, but you still come across the same problem, shop shooters, pick pockets, bombers, grid campers, and over all grief. If you can actually fend for yourself a little more, it might just be the edge to make it less of a draw back to lose everything on you every time some lucky pk finds you. As stated in an above post they are already testing armor drop in the CBT, and I think this is a step forward. Having lootable armor won't cost players any kills, any lulz, or chances at grief, it will just give normal/new players a better chance to brave the wastes.
Michaelh139:
I personally like the armor-drop idea.
I can blow this guy to pieces with a rocket or shred him to pieces with an Avenger and his weapon and ammo will still be intact but his armor is somehow not spared?
And trokanis's reasoning is a plus as well.
Wallace:
My idea would be a quest for hides as a reward in VC, NCR and Hub
For example as a newbie you'd have to do ten different things (random each time) every one a bit harder than the previous one (bring some "junk" easy to come by, usng some skill somwhere or on someone etc) for each mini quest done you'd get some info about how the wastes are dangerous place coz of player( killer)s and with option to take whenever one want earned hides this way with a STRONG recomendation to get them when there's at least 10 of them
I'm against newbie ivulnerability period it works for most games BUT it'd spoil a post-apocalyptic spirit...
Senocular:
Armors don't mean shit. All mobs should drop caps. That also includes creatures like radscorpions, molerats, etc. so that every newb can earn any money from hunting. At the moment the only way to get caps is to be lucky while trading and finding NPC with caps. I'd also like to quote avv (not exact quote) who said: "newbies learn best when they are raped and killed and have their stuff taken away". This way they don't get falsed view of the wastes. This is an example taken from real life - when parents are too caring for their children, it won't do any good.
Johnnybravo:
Yeah, just make everyone think the game is retarded and quit it, because hardcores will feel they are getting rewarded for their "hard work".
Truth is that newbies don't die due to their stupidity, and not even always due to lack of knowledge (they will not die often because of looting items in X vs Y, they see it once and learn), but because of random crits from random critters in random encounters possibly with random PK.
Add more things to learn or decrease random deaths.
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