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Author Topic: A beta truck.  (Read 15617 times)

Re: A rare scavenge.
« Reply #15 on: November 11, 2011, 02:39:20 pm »



So, why are you talking to yourself again?

Whom are you adressing to, Inspector Gadget? And why are you asking him, perhaps he just wants to roleplay?


Of course, he needs a reliant rp partner. Now try to find those who're interested in obscure scenarios, like maintaining a secret garage, while helping build original content or just don't want to pwn RP nubs by bumping the "secret garage" to public view before planned date.

You like RP, i think you'll understand that.


So, LagMaster, i think my cave is busted. I need a new hideout, any idea where it could be, do you know a good location?

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Wasteland is a tricky business.

Y0ssarian

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Re: A rare scavenge.
« Reply #16 on: November 12, 2011, 11:18:32 pm »

Lagmaster: try the junkyard you can see just a little ways up beyond the horizon.

edit: cirno pwnt
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power
Re: A beta truck (RP on freeze)
« Reply #17 on: November 13, 2011, 08:48:23 pm »

Lagmaster: try the junkyard you can see just a little ways up beyond the horizon.

edit: cirno pwnt

Heh, will continue that RP, for shure, Yossarian!  ;D



But i have this truck done, btw.
Would you like to see another colour variations? Some crates with ore, crates loaded, a tarp perhaps? Feel free to suggest, i accept also faction variations This was planned as a replacement frame mod for the Highwayman, btw, i dunno if the devs would like a additional vehicle.
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Wasteland is a tricky business.
Re: A beta truck.
« Reply #18 on: November 13, 2011, 09:04:23 pm »

A bit darker shade of green for the truck. About the carried goods would be nice to see some closed creates and barels at the back.
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LagMaster

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Re: A beta truck.
« Reply #19 on: November 15, 2011, 08:36:05 pm »

i have a secret tent near the sea side, no one ever goes there, wanna come?
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Surf

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Re: A beta truck.
« Reply #20 on: November 17, 2011, 03:34:13 pm »

That's a really nice truck (I like the texture work) but it's not very fallouty.
Re: A beta truck.
« Reply #21 on: November 17, 2011, 04:39:24 pm »

That's a really nice truck (I like the texture work) but it's not very fallouty.

Aww, and i hoped this truck having implemented in 2238. All but for a naught, baww.

Anyway, i'm gonna throw my Highwayman away for this, replace the sprite then.

But why isn't this fallouty, Surf? Too 70' or what? Any suggestions on style?


« Last Edit: November 17, 2011, 05:05:47 pm by Lizard »
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Surf

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Re: A beta truck.
« Reply #22 on: November 17, 2011, 05:18:08 pm »

You could make the front and the sideburns (?) a bit bulkier and make the edges round and round - you know like all those 50ies cars and that.

Re: A beta truck.
« Reply #23 on: November 19, 2011, 01:54:15 pm »

There's a flavour of 50's utilitarian design truck for you, Surf. With a board.


Oh, and LagMaster, i think the tent is quite nice and comfy on the shore. But you'll need to hide it better. Thanks for the new canvas, btw. ;)

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Surf

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Re: A beta truck.
« Reply #24 on: November 19, 2011, 04:14:42 pm »

Looks much better now! Make the front a slight bit more bulkier, texture it and you'll have a very nice fallouty truck.
Re: A beta truck.
« Reply #25 on: November 19, 2011, 04:22:49 pm »

end remember that perspective is the key...
also when u gona finish it in 100% just check how would it look if u put it thru fallout color palette , usually it helps a lot with blending new object into fallout envoirment
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LagMaster

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Re: A beta truck.
« Reply #26 on: November 19, 2011, 06:12:47 pm »

hei, i will put my dog to find you
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Re: A beta truck.
« Reply #27 on: November 19, 2011, 09:40:07 pm »

First dithering attempt, i know, it's in JPG. I gotta draw the shadow via hand, it seems.

But i think i got the right perspective here.
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Senocular

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Re: A beta truck.
« Reply #28 on: November 20, 2011, 12:27:54 am »

Looks awesome. :D
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LagMaster

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Re: A beta truck.
« Reply #29 on: November 20, 2011, 09:16:08 am »

epic, but i still whant my hides back please
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