Other > Suggestions
[Mechanics] RT combat improvements [Medium]
Desert Mutt:
--- Quote from: RavenousRat on November 05, 2011, 12:12:00 PM ---Imagine an army of proxy alts camping HQ mine on "aggro shoot all on sight". Mabus' dream! Or just control many characters at once, put them on psycho-aggro-kill-all-non-my-proxy-alts and capture town alone with many many many pvp sniper powerbuilds with 10 PE and sniper rifles, someone is entering town = dead in 1 second. The only thing that will stop them is other guy with even more psychotic-robot-snipers who shoot everything in thier FoV and entering town at the same time.
--- End quote ---
You can do the same with mercenaries.
How it differs from what is going on now? The only difference is that you have to have a human clicking attack button. If you stumble on army of snipers you will die anyway it doesn't matter if they shoot on sentry mode or someone clicks a button.
In regards of many characters at once i though you will get banned for using multiple clients at the same time. No?
RavenousRat:
I'm not merc-leader, but I doubt there're 50 FoV 95% in the eyes 85% critical hit +better critical perk mercs who shoots on max distance with sniper rifle and not stupidly running for enemy and don't listen for commands like idiots +respawn +you need to pay caps each time they die to buy new one.
A player on auto-shoot mode is a stationary turret that kills everything on sight, don't move and in case of death respawns. You need only to have many IPs, and talk to your alts from time to time like Mabus did in VC. You can create a gang with members:
Desert Mutt#1
Desert Mutt#2
Desert Mutt#3
Desert Mutt#4
Desert Mutt#5
Desert Mutt#6
Desert Mutt#7
etc.
(names can vary)
And go TC with them.
Edit:
Ok, if you don't like proxy, then you and your friends (5-10 people) can just leave their characters on a mine on auto-shoot mode while going to sleep, and then loot... em... primitive tools and sledgehammers! Because if someone will enter a mine, he'll be bursted by your BG friend and get alot shots in the eyes/head from other friends and will appear dead already.
Desert Mutt:
So, I guess, the core problem here is army of alts, and it gets worse when you have more user-friendly interface (as it makes much more easier to manage that army).
On other hand i don't see why having alts is a problem. If guy has no life and decided to level up 20 snipers to lvl21 then it's his choice. However i do understand that this can be abused by large factions as well as they can powerlevel more character more quickly.
So what is required is solution for alt characters problem and i don't want to have it solved via 'crippling game mechanics and making user interface user-unfriendly'.
Taking into account that current system works well/user friendly for Turn Based: Imagine if there were no RT combat in TC, but only Turn Based combat present. It would be possible to do the same army of alt snipers with high PE and sequence to kill everyone who enters the city, and it can be done by one guy as well (as he has to aim and shoot only with one character to start combat, then he has plenty of time to switch to other alts and continue shooting until everyone dies etc.).
Desert Mutt:
--- Quote from: RavenousRat on November 05, 2011, 12:54:07 PM ---Edit:
Ok, if you don't like proxy, then you and your friends (5-10 people) can just leave their characters on a mine on auto-shoot mode while going to sleep.
--- End quote ---
And then wake up and see their characters standing in spawn tent... as you can take your friends, sneak and go with aggressive sentry mode on them, probably send couple blue suites as cannon fodder first to waste campers action points on killing blue suites. So now we are talking different tactics for different situations...
avv:
One problem with autoshoot is that it gives you npc reflexes, which are inhumanely fast. You run past a window and enter someone's fov for 0,1 second yet he shoots you.
Honestly targetting isn't that big deal, with some experience you will target just fine.
But sentry mode would be a good feature, it just musn't be faster than human. Perhaps 0,5 second delay for shooting would be good. In addition only enemy faction or red tagged chars would be auto-shot.
Aimed shots aren't a big deal, we got the hotkeys and learning them isn't that hard.
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