Other > Suggestions
Ghost Farm useful like never before
Wichura:
--- Quote from: Shonsu on October 17, 2011, 12:23:06 am ---To make people leave... put a level limit on it. Once you reach lvl 6 you're no longer allowed inside anymore.
--- End quote ---
Makes no sense. You may leave any time (and I personally feel proud when I see my "girls" in large well known factions), but what if you feel satisfied by "teacher" role and your character is recognized by many "Slags"? Besides to hunt or gather anything more than basic rocks and wood people need to go out - the idea is not to roleplay moles or stay underground all day long.
--- Quote from: Slaver Snipe on October 17, 2011, 02:20:32 am ---I dislike this suggestion just because it would ruin the 1v1 pvp that I have happen to me there from time to time.
--- End quote ---
There is so much other empty places for 1vs1 PvP, that I actually find this argument critically missed.
Slaver Snipe:
I find that your argument critically missed, and had it's testicles blown away due to the fact I was stating my opinion, not any sort of argument that is open for debate.
Most of the time in northern towns I encounter at least groups of 3 whereas I have never encountered more than one at a time at the ghost farm.
Josh:
--- Quote from: Wichura on October 17, 2011, 02:26:04 am ---...the idea is not to roleplay moles or stay underground all day long...
--- End quote ---
or is it 8)
enter wave of 1 Per ghost farm alts!
Graf:
It definitely sounds like a good idea, but in my opinion it can be improved further:
To protect from making this place yet another battlefield: some level limit, that restricts high-level characters to enter.
To protect from suicide-bombers: add a couple of respawning guards there that are checking your inventory and your hands for anything illegal.
To make this place more interesting to visit: a simple dungeon with low-level creatures.
avv:
You want to help newbies? Shoot them in the face and take their items. That's how they learn best.
Safety is going to be the biggest issue with your nuubland. If the npc guards are weak, they get wiped out and the place will be camped by dedicated playtesters. If they are too strong you end up having a new ncr, unless the npcs work like militia and there's players monitoring it. All hail Sheriff Wichura.
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