Other > General Game Discussion
Why there are not enough players?
Swinglinered:
--- Quote from: Shonsu on October 16, 2011, 08:35:55 AM --- Those who don't like PVP aren't going to like being forced to do PVP or go into PVP zones (like if you want to buy a car).
--- End quote ---
So a carebear wasteland where areas containing hig value items/resources should be "safe"?
It is logical that a car source would be camped.
The danger enhances the value. (And realism.)
DeputyDope:
the one thing they did well is reduce those gathering/crafting cooldowns. i mean... it's absurd to craft 2 leather armors mk2 PER HOUR!!!!! and increasing gathering cooldowns will jsut increase dual-loggers that go to mine with mining alts.
hmm lemme see:
1. tons of metal armor/lsw's gone
2. boring dual-logging a-holes. they go on distresses on channel 0 with sneaker, see who's there, then get a bigger army then f*** you in the arse. they can easily go kill enclave since they don't give a crap, since they have their "backup" alt there.
3. boring quick-logging a-holes. they just scout ahead with level 1 players, then same thing as above.
4. hinkley. just horrible.
5. (this cannot be controlled but it's still crap) talking on skype/mumble imho ruins the game experience. i once went to redding, stole a BA from the floor, then got intercepted by someone because a level 1 dude i didn't shoot mustve talked to them on skype or something.
6. APK players, being total hypocrites.
7. EW being almost useless since they do shittier damage than BB gun on metal armor mk2/BA or whatever armor better than leather mk2.
8. extremely long world map travel, especially when you're level 1 and you get 1 encounter each square at least.
9. not enough role-playing... maybe you should be able to choose a skin?
10. saw some PA/APA what's the deal with that?
11. horrible 3d models that LAG THE FRAMERATE REALLY BAD!
playing fair in this game is really not that rewarding.
ObliviDan:
Hmmm... Maybe it's the rampant douchebags that get their jollies by deliberately trying to get people to quit. I was PK'd in VC in the inner-portion of the city. This in of itself is a bit of a problem because as a doctor it's not as if I can simply not go there... Anyway, you know what this pathetic little child of a PK told me? Ragequit. Said it at least three times. I go back to see what the hell this guy's problem is (because what are they gonna do kill me again? They already have my stuff so who cares?) and that's right, I'm PK'd again! (As if I didn't see that coming) And again I'm told to ragequit the game. Now no pathetic loser sitting in mommy's basement is going to force me to quit but I wonder... How many others went ahead and quit? Yes, the wasteland is dangerous and had I been PK'd in some random place on the map or an unguarded town, fine, that comes with the territory. But when you have to get something from one place and one place only and you then allow someone who has the sole goal of making people quit just hang out and PK people, guess what? Players will get pissed off and quit in droves. If something isn't done regarding this situation, the game will stagnate and die and that's not a matter of "if", it's one of "when".
Wind_Drift:
--- Quote from: Shonsu on October 17, 2011, 05:31:40 AM ---Why do you think forcing people to go into PVP zones is a good idea? Let PVP'ers PVP, and let non-PVPers avoid it.
--- End quote ---
"Safe zones" are a myth.
Get used to it.
avv:
--- Quote from: DeputyDope on October 17, 2011, 10:27:31 PM ---2. boring dual-logging a-holes. they go on distresses on channel 0 with sneaker, see who's there, then get a bigger army then f*** you in the arse. they can easily go kill enclave since they don't give a crap, since they have their "backup" alt there.
3. boring quick-logging a-holes. they just scout ahead with level 1 players, then same thing as above
--- End quote ---
Admittedly this is retarded but it doesn't reduce the players really. It's pvp issue and when pvp players encounter cheating, they either start cheating aswell or just tough it out.
--- Quote ---5. (this cannot be controlled but it's still crap) talking on skype/mumble imho ruins the game experience. i once went to redding, stole a BA from the floor, then got intercepted by someone because a level 1 dude i didn't shoot mustve talked to them on skype or something.
--- End quote ---
This is simply absurd. The game lacks ingame voice communications, using off-game programs is obvious on competitive level because the situations ingame are so unpredictable that typing is too slow.
--- Quote ---6. APK players, being total hypocrites.
--- End quote ---
Looks like we don't have enough pks. I'm sure you'll love cs and rogues after wipe.
--- Quote ---7. EW being almost useless since they do shittier damage than BB gun on metal armor mk2/BA or whatever armor better than leather mk2.
--- End quote ---
Nonsense. Laser and plasma are fine eye/headspam weapons, not finesse crippling tools.
--- Quote ---8. extremely long world map travel, especially when you're level 1 and you get 1 encounter each square at least.
--- End quote ---
Forced encounters are annoying, I give you that. But changing location needs to have some sort of boundary, currently it's time. Do you realize that if worldmap travel was faster, those bluesuit dual log scouts would do even better?
--- Quote ---9. not enough role-playing... maybe you should be able to choose a skin?
--- End quote ---
It's hard to role play when people like you are around stealing BAs.
Once my enemy sneak managed to get child skin and hid himself in the upper corner of map. Good roleplay there.
--- Quote ---playing fair in this game is really not that rewarding.
--- End quote ---
Rewarding is to face and overcome troubbles. If some cheating dumbass ganks you, tough it out and just play. There will be time when you're the one standing on his body. Every player who attacks other players regularly will die in this game and his enemies will treat him as he treated them.
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