Other > Suggestions

Implement Tragic the Garnerning as Arcomage conversion.

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JovankaB:
Arcomage is a card minigame from Might & Magic 7. It's quite enjoyable to play, actually so enjoyable it was released as standalone game later, because people were visiting inns in M&M7 only to play it. I think it could be implemented as Tragic. From game design pov, it's no-brainer, the minigame is proven to have fun factor and rules + deck exist already. The hard part is scripting and changing graphics/style of cards.

Except that it's not collectible, the cards fit FOnline:2238 lore suprisingly well. Just look:



You can see whole original Arcomage deck here

Although my cards propositions may look like a joke, WHOLE SUGESSTION IS NOT A JOKE.
I really think it's pretty cool idea, because minigame design is actually quite hard and this one is ready.

Lexx:
Can you provide a more detailed description of how exactly the game works?

Crazy:
Sounds kinda fun. Finally something to bet on at Ascorti's or New Reno casinos!

But why not using directly Magic modified card/rules (as it's where the "Tragic" come from) ?

JovankaB:
As far as I know MtG is patented (!!!) and they go apeshit about any knock-offs.
Besides I never played MtG, so I couldn't suggest it :P

Also collectible card game would require a lot more cards and I think would be harder to implement.

About presenting the rules, sure I will write it later when I have more time along with more serious proposition how to make it Falloutish and maybe even a proposition how a card could look.

RavenousRat:

--- Quote from: Crazy on October 10, 2011, 04:55:53 PM ---But why not using directly Magic modified card/rules (as it's where the "Tragic" come from) ?

--- End quote ---
That would be nice, too bad this "mini"-game will consume too much time to implement, if only it'll have only few cards but then it'll be boring.
Even PC MTG Shandalar is a game itself lacks a lot content and it's boring to play after 1-2 days.
About Arcomage, I'm playing Arcomage with other people almost everyday in a browser game based on heroes5, of course it requires tactic and experience, but still, there's too much randomness, like in whole FOnline >_>
After playing some days in Arcomage you'll know what cards enemy have, and when each card will come (if you're playing with 1 deck), so if both players know that game well, it's pure random. It's easier and faster just to roll dice and you win on 1-3 and enemy wins on 4-6, I think that game requires less time to implement and can be played even now with dices.
+How MTG or Arcomage will be implemented in FOnline, too much work for interface. Really much work. Easier will be make Pazaak from Star Wars, if each player will have a deck with different cards which he can collect/trade, base deck will have only +1/+2/+3/+4/+5 cards, you can buy - and -/+ etc. this will be easier.
Not Arcomage nor Pazaak are from fallout, and making MTG will require too much work (btw Arcomage too).

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