Other > Closed suggestions

BIG GUNS vs SMALL GUNS

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Lordus:
Another unpopular idea.. NO RUN for biggunners. If you have big gun in your action slot, you can not run..

Crazy:
What a good idea! Add all these suggestions!
... But don't be surprise when all player gonna open thousand of topic "Small Guns Cheated" or "Give interest to Big Gun?".
Man with those suggestions Big Guns just gonna become useless. They are very expansive and their ammo too, Big Guns builds are hard to pex, you can't run with them, they have mid range, they cost an indecent cost of PA... What are their advantage after that?

But it's true the XL 07 need some improvement, too useless now.

For me good ideas: improvement of range of SG, more damage for shotguns.

gordulan:
maybe also boost the range of the h&k caws and jackhammer by 4 hexes?

vedaras:
i like only one idea, but i think it is great, big gunners cannot run!

Yamcha:

--- Quote from: Lordus on February 14, 2010, 03:17:15 am ---BIG GUNS vs SMALL GUNS


 1. Lower the range of big guns and raise the range for assault rifles weapon class.

          LSW      from 40 to 35
   Minigun  from 35 to 30
   Avenger from 40 to 35 hex.


--- End quote ---


Just decreasing the accuracy would do the trick, so its only effective in low range

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