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Author Topic: Readable default font mod  (Read 9577 times)

JovankaB

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Readable default font mod
« on: October 08, 2011, 10:08:01 pm »

This is a tiny mod to improve readability, or maybe rather prevent some name trolling/imposting, by differentiating specific pairs of glyphs in the default font that are identical or too similar. Explanation for simpletons: it prevents tricks like Killgore and KiIlgore.

The fonts feels strange at first, like everything that we are used to and changed slightly. Any comments are welcome. I hesitated mostly about serifs in capital "i"...



Download:
http://dl.dropbox.com/u/3880395/Default.aaf

Installation:
Copy the Default.aaf file to data\fonts\ folder in your FOnline folder.

FAQ:
Q: This is no Falluot enymore!!!
A: Correct, it's not.

Thanks to:
WHINE Team, which will always be in my heart :3

« Last Edit: October 10, 2011, 06:40:04 pm by JovankaB »
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Re: Readable default font mod
« Reply #1 on: October 08, 2011, 10:18:43 pm »

Cool! Thank you
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Re: Readable default font mod
« Reply #2 on: October 08, 2011, 10:36:04 pm »

Very nice, clean look + you can now identify all those ilililili chars (or at least it looks that it would be possible) :)
Re: Readable default font mod
« Reply #3 on: October 10, 2011, 07:58:59 am »

o for awesome!
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Crazy88
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Re: Readable default font mod
« Reply #4 on: October 10, 2011, 08:00:07 am »

Great work!
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TTTLA, for Great Justice !
Re: Readable default font mod
« Reply #5 on: October 10, 2011, 11:26:45 am »

Damn I knew that one time this had to come. To be honest I use KeIin to keep identity on different (improved) char and until now it looked better than other possibilities (like .Kelin., -Kelin-, Kelin ll, Kelin mk2 etc.).

Anyway good job, I like the font itself, still considering using it though.

EDIT: I can't even launch the game when font installed. I've been looking forward to test it  >:(

Here is my FOnline.log:
Code: [Select]
Starting FOnline (version 0320-FF)...

Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
Sprite manager initialization...
Loader3d::LoadEffect - Unable to compile effect, effect<Primitive_Default.fx>, errors<
ID3DXEffectCompiler: There were no techniques
ID3DXEffectCompiler: Compilation failed
>.
Sprite manager initialization complete.
SpriteManager::LoadFontAAF - Signature AAFF not found.
FOnline engine initialization fail.

« Last Edit: October 10, 2011, 11:49:06 am by Kelin »
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JovankaB

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Re: Readable default font mod
« Reply #6 on: October 10, 2011, 02:11:08 pm »

Weird, it works for me. You tried it on 2238 client? And do you use some mods?
I would appraciate info from other people who have the same problem.
« Last Edit: October 10, 2011, 02:17:24 pm by JovankaB »
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runboy93

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Re: Readable default font mod
« Reply #7 on: October 10, 2011, 03:56:51 pm »

Cool font :)
I need to test it right away.
Re: Readable default font mod
« Reply #8 on: October 10, 2011, 05:20:46 pm »

Weird, it works for me. You tried it on 2238 client? And do you use some mods?
I would appraciate info from other people who have the same problem.
Yes, 2238 client with RAS CLEAR interface. My graphics card is GeForce4 MX 440. My PC has 1.25 GB RAM and 1.6 GHz single-core CPU. Is there anything I should try? Like some other settings or something.

EDIT: It looks I downloaded corrupted file which could explain my problems. When I click on your download link it gives me
Internal Server Error
The server encountered an internal error and was unable to complete your request. Either the server is overloaded or there was an error in a CGI script.


Could you please upload it anywhere else?
« Last Edit: October 10, 2011, 06:13:17 pm by Kelin »
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JovankaB

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Re: Readable default font mod
« Reply #9 on: October 10, 2011, 06:40:27 pm »

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Re: Readable default font mod
« Reply #10 on: October 10, 2011, 07:18:50 pm »

It works! Thanks a lot Jovanka :)
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Izual

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Re: Readable default font mod
« Reply #11 on: October 10, 2011, 11:53:46 pm »

Very cool job, can I steal it for Surface Dwellers? ;D
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Kanly

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Re: Readable default font mod
« Reply #12 on: October 11, 2011, 05:07:43 am »

Thank you
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JovankaB

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Re: Readable default font mod
« Reply #13 on: October 11, 2011, 07:03:45 am »

Very cool job, can I steal it for Surface Dwellers? ;D

You (and anyone else) can use it however you want :)
« Last Edit: October 11, 2011, 07:07:19 am by JovankaB »
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Izual

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Re: Readable default font mod
« Reply #14 on: October 12, 2011, 03:11:47 pm »

Thanks! Also would it be possible to do the same thing with the numbers "0" and "8" which are very similar too? :*
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
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