Total Members Voted: 96
What an interesting statement.... Man, keeping Redding to make it a fortress was not the point of our project, it was to make the town as lively and entertaining as possible. Cause FOnline is based on a famous C-RPG called Fallout. Cause you probably don't know, but some players like to do other things than PvP in this game. I even know few guys who never play PvP at all.Sorry for off-topic.Kilgore's suggestion is a good basis, simple and effective.
So why not this: Town controling gang would get equal amount of mined resources, caps from quests, harvested stuff that is mined, harvested, traded... in city during their town control. This would force gangs TO NOT BEHAVE LIKE IDIOTS, but it will grant more interaction among players. I.e. controling gangs could give players share from their income, or they can create some event from anothr source of caps. Or controling gang will prevent other players to bring their own booze, but they can free buy it from city NPC trader,... .
If Tree Control revolution is about to come, why not try this to implement?
Maybe it was mentioned here already, but how about add TC to Necropolis (which is dead anyway) and remove it from Klamath (which is dead anyway)? Just to see what's gonna happen. It's beta, you know.
Just to see what's gonna happen.