fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 22, 2024, 04:40:06 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2

Author Topic: [TAD] Fass vs Grim Reapers  (Read 4746 times)

dskpnk

  • The Amboy Dukes
  • Offline
[TAD] Fass vs Grim Reapers
« on: October 05, 2011, 08:03:48 pm »


Rush Grim Reapers @ the Den 05:00 gtm+1 by Fass

<a href="https://www.youtube.com/watch?v=LfIK2pM8rNQ" target="_blank">https://www.youtube.com/watch?v=LfIK2pM8rNQ</a>

For Glory and Lulz

Logged
Re: [TAD] Fass vs Grim Reapers
« Reply #1 on: October 05, 2011, 08:18:55 pm »

Good job dskpnk, you owned noobz with stupid mercs  ;D
Logged
Re: [TAD] Fass vs Grim Reapers
« Reply #2 on: October 05, 2011, 11:35:26 pm »

You fired two rockets and now you want a cookie?
Logged
The only exploit involved abusing your intelligence  ;D

wreese2u

  • Been walking these streets since last night...
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #3 on: October 05, 2011, 11:38:14 pm »

This why mercs are being nerfed, nice job.
Logged
Re: [TAD] Fass vs Grim Reapers
« Reply #4 on: October 05, 2011, 11:46:59 pm »

RLs totally sucks in small pvp and they were fiting with them like with avangers or what. :D
Logged
Kill them all and let the god sort them out.

Michaelh139

  • Goin for 900,000...
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #5 on: October 06, 2011, 12:03:37 am »

Got to say that was a nice merc attack.  However I disapprove of the way you just let them roam wherever.  if you have the chance you need to let them reload and regen aps.  You'll notice the mercs running toward enemies and just standing there, (waiting for aps to regen) which is bad tactics.

but hey you killed em all without any casualties and that's an A+ in my book.

Reminds me of a very similar fight against TTTLA.  I lost most my whole squad and had to buy a few extra quickly though.  (it was in virgin street so replacing mercs wasn't much hassle)
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: [TAD] Fass vs Grim Reapers
« Reply #6 on: October 06, 2011, 12:30:25 am »

Nice timing with the mercs , it's all about the timing.
Logged
Re: [TAD] Fass vs Grim Reapers
« Reply #7 on: October 06, 2011, 12:41:01 am »

haahahha, thats old men!!!!! really old, 2 mouth or more hahaha, please try again now in our tc, ahaha
Logged

No le temo a nada....solo a la paz mundial. Sledge Hammer

Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #8 on: October 06, 2011, 01:16:41 am »

A well realized video, I must say. But the content is null : NPCs killing random non organized players, who were probably bored at that hour. Another proof of the deficient merc system. You didn't give them any order at all, btw.

JovankaB

  • Guest
Re: [TAD] Fass vs Grim Reapers
« Reply #9 on: October 06, 2011, 10:06:21 am »

He couldn't give them orders because mercs were set to auto-attack evertything that moves.
Giving orders in that case is practically impossible.

Auto-attack every wastelander should be removed from merc orders outside bases/tents, or at least give them like 1 second delay after they see enemy for auto-attack order.
« Last Edit: October 06, 2011, 10:21:42 am by JovankaB »
Logged

Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #10 on: October 06, 2011, 11:53:51 am »

It is still possible, and useful.

Michaelh139

  • Goin for 900,000...
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #11 on: October 06, 2011, 12:39:29 pm »

He couldn't give them orders because mercs were set to auto-attack evertything that moves.
Giving orders in that case is practically impossible.
yes as shangalar said it is possible.  Once you tell follower to "Stop all actions" it negates the auto-attack until the enemy player exits and re-enters line of sight (however the mercs can see through buildings so unless they're running that's unlikely to happen in middle of fight)
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

dskpnk

  • The Amboy Dukes
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #12 on: October 06, 2011, 12:52:28 pm »

Auto attack is good the bad thing is the merc fov !
Logged
Re: [TAD] Fass vs Grim Reapers
« Reply #13 on: October 06, 2011, 02:25:54 pm »

Yes fov is the problem , some npc's with wallhack and rocket launchers *weeeee* ;D
Logged

Gazzz

  • Fear the Fire
  • Offline
Re: [TAD] Fass vs Grim Reapers
« Reply #14 on: October 18, 2011, 11:27:30 pm »

It was funny to watch that video, nice job Fass. Btw i was killed by your mercs with gauss pistol at gecko mine, u're quite skilled selecting the time to enter.but i had a nice revenge when killed all your mercenaries ) Good luck and cya in game!
Logged
Lux aeterna
Pages: [1] 2
 

Page created in 0.123 seconds with 24 queries.