Good exemple of this can be seen in Redding, where people come in, mine and go out, half of them stay in downtown waiting for cooldown however, in meantime they are waiting they sometimes trade or just hang out.
Yes but it's more profitable to either:
a: log into another alt and mine more
b: go farm encounters
c: manage base
d: level a new character
The town activities just have to be so good and reasonable that even the hardened powergamers want to participate. At the moment people like to be at Redding because they either have shitload of stuff and don't care or are so noobish they don't know what else to do.
In addition these activities must benefit the one who participates them but also the town owners. In the end the tc locker loot output could be directly reliant on the activities. Stuff shouldn't appear from nowhere.
The problem is as always, that 90% of actions a player can do is to attack the other player heh... Thats about interaction between two players.
This is true, that's why it's up to the town owners to keep up security and spread good reputation about safe town. For this they need tools.
Town owning chars should be marked with colour when intown so that towngoers don't get confused when someone comes and asks them some questions for example.
There needs to be new faction status called "customer" or "visitor. Those people are guarded by militia but cannot trigger it on people.