Other > Suggestions

New command for mercenaries: assassinate target.

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Ulrek:
It's pretty simple, you can order a mercenary to track down and kill somebody, for a fee of around 500-1000 extra cap.

They search for 30 minutes to 3 hours (RL), and then spawn and start attacking them when they have been in an unguarded town or encounter for more then 5 minutes.

-Ulrek-

Grzesiu:
I think 500-1k caps its much too low.
And 2nd thing there should be maybe like 2-3 npcs for one time max in other way somebody will be swarmed for teh lulz just

T-888:
Mass assassin merc alts incoming !

You stay in an encounter for a bit longer for example farming some san francisco caravan next minute an army of doom spawns near you , next turn you eat shit and die or even better you town control an unguarded town with teammates suddenly army of doom appears out of nowhere and then rockets start raining. No thanks.

- over my dead body - :)

Michaelh139:
This could work if we did it correctly.

3 mercenaries max.  GLOBALLY.  In other words, you can't send mercs after 1 guy if someone already has 3 mercenaries chasing him.

Merc will require default weapon type (so you dont give a SG merc a LSW = cheap kill)

you must set bounty of the target at Hub, then, while at the sheriff's office, you then use dialogue option with merc or with sheriff (when merc is in near you and sheriff) and pick a name from "say".

The mercenary will then disappear and as suggested hunt down the player.  (Until the merc is dead he counts in your follower slots.  And you must check the sheriff periodically to see if you can pick your mercenary(s) up or hear the news that they failed and got killed).

Locations: 
Unguarded towns  - They must only enter from the farthest away spawn so people aren't dropped on from spawn randomly without a chance.  So you have a chance to defend yourself or run.

Random encounters - They can put you into a forced encounter (such as finding Bunkers) and if you run, and they dont kill you they will keep up the chase and you have a chance to be caught in mercenary encounter again).

The mercenary(s) can only hunt players above level 15.

The mercenaries will obviously loot the player they killed and fellow dead mercenaries.  And will go to worldmap and after 3 minutes will be in the sheriff's place for pickup.

btw, sending your mercs after them you have to pay them 5,000 caps each and set the bounty for the player at sheriffs.

But...  I do wonder if this is even possible.  I wouldn't think so.

Johnnybravo:
I have great idea, let's add option to let NPCs do everything!

Want to TC? No problem, hire NPC guys and command them to do so.
Want to build a base but miss friends? No problem, hire NPCs and they will help you.
Want to get rare stuff? No problem, hire NPCs and they will farm for you...

It is multiplayer game folks, NPCs shouldn't do any work for players.

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